drirc: set allow_higher_compat_version for Faster Than Light
With 781a78 ("mesa: enable ARB_direct_state_access in compat for GL3.1+), it's possible to have DSA with GL3.1+. FTL creates a GL3.1 compat context, but fails the _mesa_has_geometry_shaders(..) check in frame_buffer_texture. Bump the compat version to pass the check. Reviewed-by: Marek Olšák <marek.olsak@amd.com>
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@@ -177,7 +177,15 @@ TODO: document the other workarounds.
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<option name="allow_higher_compat_version" value="true" />
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</application>
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<application name="The Culling" executable="Victory">
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<application name="Faster than Light (32-bit)" executable="FTL.x86">
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<option name="allow_higher_compat_version" value="true" />
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</application>
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<application name="Faster than Light (64-bit)" executable="FTL.amd64">
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<option name="allow_higher_compat_version" value="true" />
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</application>
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<application name="The Culling" executable="Victory">
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<option name="force_glsl_version" value="440" />
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</application>
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