Add missing cases for viewport transform. Remove INVALIDATE_STORED_VERTICS
macro
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@@ -103,6 +103,7 @@
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#error "can't cope with this combination"
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#endif
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#if (HAVE_HW_DIVIDE || DO_SPEC || DO_TEX0 || DO_FOG || !HAVE_TINY_VERTICES)
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static void TAG(emit)( GLcontext *ctx,
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@@ -373,10 +374,6 @@ static void TAG(emit)( GLcontext *ctx,
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}
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}
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}
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if (DO_PTEX && !HAVE_PTEX_VERTICES) {
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INVALIDATE_STORED_VERTICES();
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}
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}
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#else
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#if DO_XYZW
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