radeonsi: change PIPE_SHADER to MESA_SHADER (debug flags)
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6340>
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@@ -141,12 +141,12 @@ enum si_clear_code
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enum
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{
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/* Shader logging options: */
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DBG_VS = PIPE_SHADER_VERTEX,
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DBG_PS = PIPE_SHADER_FRAGMENT,
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DBG_GS = PIPE_SHADER_GEOMETRY,
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DBG_TCS = PIPE_SHADER_TESS_CTRL,
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DBG_TES = PIPE_SHADER_TESS_EVAL,
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DBG_CS = PIPE_SHADER_COMPUTE,
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DBG_VS = MESA_SHADER_VERTEX,
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DBG_TCS = MESA_SHADER_TESS_CTRL,
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DBG_TES = MESA_SHADER_TESS_EVAL,
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DBG_GS = MESA_SHADER_GEOMETRY,
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DBG_PS = MESA_SHADER_FRAGMENT,
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DBG_CS = MESA_SHADER_COMPUTE,
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DBG_NO_IR,
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DBG_NO_NIR,
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DBG_NO_ASM,
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@@ -1658,9 +1658,9 @@ static inline struct si_shader *si_get_vs_state(struct si_context *sctx)
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return vs->current ? vs->current : NULL;
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}
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static inline bool si_can_dump_shader(struct si_screen *sscreen, unsigned processor)
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static inline bool si_can_dump_shader(struct si_screen *sscreen, gl_shader_stage stage)
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{
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return sscreen->debug_flags & (1 << processor);
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return sscreen->debug_flags & (1 << stage);
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}
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static inline bool si_get_strmout_en(struct si_context *sctx)
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@@ -1046,7 +1046,7 @@ static void si_shader_dump_stats(struct si_screen *sscreen, struct si_shader *sh
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{
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const struct ac_shader_config *conf = &shader->config;
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if (!check_debug_option || si_can_dump_shader(sscreen, shader->selector->type)) {
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if (!check_debug_option || si_can_dump_shader(sscreen, shader->selector->info.stage)) {
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if (shader->selector->info.stage == MESA_SHADER_FRAGMENT) {
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fprintf(file,
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"*** SHADER CONFIG ***\n"
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@@ -1114,8 +1114,9 @@ void si_shader_dump(struct si_screen *sscreen, struct si_shader *shader,
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struct pipe_debug_callback *debug, FILE *file, bool check_debug_option)
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{
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enum pipe_shader_type shader_type = shader->selector->type;
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gl_shader_stage stage = shader->selector->info.stage;
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if (!check_debug_option || si_can_dump_shader(sscreen, shader_type))
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if (!check_debug_option || si_can_dump_shader(sscreen, stage))
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si_dump_shader_key(shader, file);
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if (!check_debug_option && shader->binary.llvm_ir_string) {
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@@ -1129,7 +1130,7 @@ void si_shader_dump(struct si_screen *sscreen, struct si_shader *shader,
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}
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if (!check_debug_option ||
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(si_can_dump_shader(sscreen, shader_type) && !(sscreen->debug_flags & DBG(NO_ASM)))) {
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(si_can_dump_shader(sscreen, stage) && !(sscreen->debug_flags & DBG(NO_ASM)))) {
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unsigned wave_size = si_get_shader_wave_size(shader);
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fprintf(file, "\n%s:\n", si_get_shader_name(shader));
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@@ -1826,7 +1827,7 @@ static bool si_llvm_compile_shader(struct si_screen *sscreen, struct ac_llvm_com
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/* Post-optimization transformations and analysis. */
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si_optimize_vs_outputs(&ctx);
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if ((debug && debug->debug_message) || si_can_dump_shader(sscreen, ctx.type)) {
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if ((debug && debug->debug_message) || si_can_dump_shader(sscreen, ctx.stage)) {
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ctx.shader->info.private_mem_vgprs = ac_count_scratch_private_memory(ctx.main_fn);
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}
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@@ -1855,7 +1856,8 @@ bool si_compile_shader(struct si_screen *sscreen, struct ac_llvm_compiler *compi
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/* Dump NIR before doing NIR->LLVM conversion in case the
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* conversion fails. */
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if (si_can_dump_shader(sscreen, sel->type) && !(sscreen->debug_flags & DBG(NO_NIR))) {
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if (si_can_dump_shader(sscreen, sel->info.stage) &&
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!(sscreen->debug_flags & DBG(NO_NIR))) {
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nir_print_shader(nir, stderr);
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si_dump_streamout(&sel->so);
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}
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@@ -74,7 +74,7 @@ bool si_compile_llvm(struct si_screen *sscreen, struct si_shader_binary *binary,
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{
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unsigned count = p_atomic_inc_return(&sscreen->num_compilations);
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if (si_can_dump_shader(sscreen, shader_type)) {
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if (si_can_dump_shader(sscreen, tgsi_processor_to_shader_stage(shader_type))) {
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fprintf(stderr, "radeonsi: Compiling shader %d\n", count);
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if (!(sscreen->debug_flags & (DBG(NO_IR) | DBG(PREOPT_IR)))) {
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@@ -197,7 +197,7 @@ void si_llvm_create_func(struct si_shader_context *ctx, const char *name, LLVMTy
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void si_llvm_optimize_module(struct si_shader_context *ctx)
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{
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/* Dump LLVM IR before any optimization passes */
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if (ctx->screen->debug_flags & DBG(PREOPT_IR) && si_can_dump_shader(ctx->screen, ctx->type))
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if (ctx->screen->debug_flags & DBG(PREOPT_IR) && si_can_dump_shader(ctx->screen, ctx->stage))
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LLVMDumpModule(ctx->ac.module);
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/* Run the pass */
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@@ -571,7 +571,7 @@ struct si_shader *si_generate_gs_copy_shader(struct si_screen *sscreen,
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bool ok = false;
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if (si_compile_llvm(sscreen, &ctx.shader->binary, &ctx.shader->config, ctx.compiler, &ctx.ac,
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debug, PIPE_SHADER_GEOMETRY, "GS Copy Shader", false)) {
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if (si_can_dump_shader(sscreen, PIPE_SHADER_GEOMETRY))
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if (si_can_dump_shader(sscreen, MESA_SHADER_GEOMETRY))
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fprintf(stderr, "GS Copy Shader:\n");
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si_shader_dump(sscreen, ctx.shader, debug, stderr, true);
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@@ -2525,7 +2525,7 @@ void si_schedule_initial_compile(struct si_context *sctx, gl_shader_stage stage,
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struct util_async_debug_callback async_debug;
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bool debug = (sctx->debug.debug_message && !sctx->debug.async) || sctx->is_debug ||
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si_can_dump_shader(sctx->screen, pipe_shader_type_from_mesa(stage));
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si_can_dump_shader(sctx->screen, stage);
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if (debug) {
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u_async_debug_init(&async_debug);
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