fix some Win32 warnings (Gerk Huisma)

This commit is contained in:
Brian Paul
2001-07-23 16:08:59 +00:00
parent 4fa5c1966a
commit 3c03f3232d

View File

@@ -1,4 +1,4 @@
/* $Id: t_imm_dlist.c,v 1.23 2001/07/17 21:44:37 keithw Exp $ */
/* $Id: t_imm_dlist.c,v 1.24 2001/07/23 16:08:59 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -556,14 +556,14 @@ static void loopback_compiled_cassette( GLcontext *ctx, struct immediate *IM )
GLuint orflag = IM->OrFlag;
GLuint j;
void (*vertex)( const GLfloat * );
void (*texcoordfv[MAX_TEXTURE_UNITS])( GLuint, const GLfloat * );
void (*texcoordfv[MAX_TEXTURE_UNITS])( GLenum, const GLfloat * );
GLuint maxtex = 0;
GLuint p, length, prim = 0;
if (orflag & VERT_OBJ_234)
vertex = glVertex4fv;
vertex = (void (*)(const GLfloat *)) glVertex4fv;
else
vertex = glVertex3fv;
vertex = (void (*)(const GLfloat *)) glVertex3fv;
if (orflag & VERT_TEX_ANY) {
for (j = 0 ; j < ctx->Const.MaxTextureUnits ; j++) {