fix some Win32 warnings (Gerk Huisma)
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@@ -1,4 +1,4 @@
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/* $Id: t_imm_dlist.c,v 1.23 2001/07/17 21:44:37 keithw Exp $ */
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/* $Id: t_imm_dlist.c,v 1.24 2001/07/23 16:08:59 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@@ -556,14 +556,14 @@ static void loopback_compiled_cassette( GLcontext *ctx, struct immediate *IM )
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GLuint orflag = IM->OrFlag;
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GLuint j;
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void (*vertex)( const GLfloat * );
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void (*texcoordfv[MAX_TEXTURE_UNITS])( GLuint, const GLfloat * );
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void (*texcoordfv[MAX_TEXTURE_UNITS])( GLenum, const GLfloat * );
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GLuint maxtex = 0;
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GLuint p, length, prim = 0;
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if (orflag & VERT_OBJ_234)
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vertex = glVertex4fv;
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vertex = (void (*)(const GLfloat *)) glVertex4fv;
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else
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vertex = glVertex3fv;
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vertex = (void (*)(const GLfloat *)) glVertex3fv;
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if (orflag & VERT_TEX_ANY) {
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for (j = 0 ; j < ctx->Const.MaxTextureUnits ; j++) {
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