nir: Expose the packed attribute attached to glsl_type objects
This should help code calculating field offsets to get it right when the structure is marked packed. Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com> Reviewed-by: Karol Herbst <kherbst@redhat.com> Reviewed-by: Jason Ekstrand <jason@jlekstrand.net> Reviewed-by: Jesse Natalie <jenatali@microsoft.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6472>
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@@ -860,6 +860,12 @@ glsl_get_explicit_size(const struct glsl_type *type, bool align_to_stride)
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return type->explicit_size(align_to_stride);
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}
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bool
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glsl_type_is_packed(const struct glsl_type *type)
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{
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return type->packed;
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}
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bool
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glsl_type_is_leaf(const struct glsl_type *type)
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{
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@@ -129,6 +129,7 @@ glsl_get_bit_size(const struct glsl_type *type)
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return glsl_base_type_get_bit_size(glsl_get_base_type(type));
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}
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bool glsl_type_is_packed(const struct glsl_type *type);
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bool glsl_type_is_16bit(const struct glsl_type *type);
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bool glsl_type_is_32bit(const struct glsl_type *type);
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bool glsl_type_is_64bit(const struct glsl_type *type);
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