scons/glsl: add top-level 'include' dir to CPPPATH

To avoid using the /usr/include/GL/gl.h file which may be lacking
some special #defines.
This commit is contained in:
Brian Paul
2011-01-31 14:07:12 -07:00
parent 59c957b688
commit 3b8c7d70b3

View File

@@ -7,6 +7,7 @@ from sys import executable as python_cmd
env = env.Clone()
env.Prepend(CPPPATH = [
'#include',
'#src/mapi',
'#src/mesa',
'#src/glsl',