glsl/ast: for geom shaders allow stream flags in input flags.
This fixes: GL45-CTS.shader_subroutine.subroutines_with_separate_shader_objects Since we set the stream flags earlier on all geom shaders, we shouldn't fall over later if we find one. Reviewed-by: Chris Forbes <chrisforbes@google.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
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@@ -175,9 +175,12 @@ ast_type_qualifier::merge_qualifier(YYLTYPE *loc,
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/* Geometry shaders can have several layout qualifiers
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* assigning different stream values.
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*/
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if (state->stage == MESA_SHADER_GEOMETRY)
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if (state->stage == MESA_SHADER_GEOMETRY) {
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allowed_duplicates_mask.flags.i |=
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stream_layout_mask.flags.i;
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input_layout_mask.flags.i |=
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stream_layout_mask.flags.i;
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}
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if (is_single_layout_merge && !state->has_enhanced_layouts() &&
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(this->flags.i & q.flags.i & ~allowed_duplicates_mask.flags.i) != 0) {
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