mesa: add scaffolding for OES/EXT_primitive_bounding_box

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
Ilia Mirkin
2016-05-30 11:49:26 -04:00
parent 5ce0969df2
commit 3b81c998a2
12 changed files with 153 additions and 1 deletions

View File

@@ -672,6 +672,8 @@ struct _mesa_glsl_parse_state {
bool OES_geometry_shader_warn;
bool OES_gpu_shader5_enable;
bool OES_gpu_shader5_warn;
bool OES_primitive_bounding_box_enable;
bool OES_primitive_bounding_box_warn;
bool OES_sample_variables_enable;
bool OES_sample_variables_warn;
bool OES_shader_image_atomic_enable;
@@ -719,6 +721,8 @@ struct _mesa_glsl_parse_state {
bool EXT_geometry_shader_warn;
bool EXT_gpu_shader5_enable;
bool EXT_gpu_shader5_warn;
bool EXT_primitive_bounding_box_enable;
bool EXT_primitive_bounding_box_warn;
bool EXT_separate_shader_objects_enable;
bool EXT_separate_shader_objects_warn;
bool EXT_shader_framebuffer_fetch_enable;