nir: add glsl_channel_type() helper

Reviewed-by: Eric Anholt <eric@anholt.net>
This commit is contained in:
Timothy Arceri
2017-09-20 09:49:57 +10:00
parent 421c1b9bd6
commit 3b59f5ca17
2 changed files with 29 additions and 0 deletions

View File

@@ -397,3 +397,30 @@ glsl_transposed_type(const struct glsl_type *type)
return glsl_type::get_instance(type->base_type, type->matrix_columns,
type->vector_elements);
}
const glsl_type *
glsl_channel_type(const glsl_type *t)
{
switch (glsl_get_base_type(t)) {
case GLSL_TYPE_ARRAY: {
const glsl_type *base = glsl_channel_type(glsl_get_array_element(t));
return glsl_array_type(base, glsl_get_length(t));
}
case GLSL_TYPE_UINT:
return glsl_uint_type();
case GLSL_TYPE_INT:
return glsl_int_type();
case GLSL_TYPE_FLOAT:
return glsl_float_type();
case GLSL_TYPE_BOOL:
return glsl_bool_type();
case GLSL_TYPE_DOUBLE:
return glsl_double_type();
case GLSL_TYPE_UINT64:
return glsl_uint64_t_type();
case GLSL_TYPE_INT64:
return glsl_int64_t_type();
default:
unreachable("Unhandled base type glsl_channel_type()");
}
}

View File

@@ -163,6 +163,8 @@ const struct glsl_type * glsl_function_type(const struct glsl_type *return_type,
const struct glsl_type *glsl_transposed_type(const struct glsl_type *type);
const struct glsl_type *glsl_channel_type(const struct glsl_type *type);
#ifdef __cplusplus
}
#endif