radeonsi/ci: update gfx10.3 failures

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29705>
This commit is contained in:
Marek Olšák
2024-06-13 02:39:28 -04:00
committed by Marge Bot
parent 4e455c198f
commit 3b4133acf8

View File

@@ -30,6 +30,8 @@ spec@arb_shader_texture_lod@execution@arb_shader_texture_lod-texgradcube,Fail
spec@arb_shading_language_packing@execution@built-in-functions@fs-packhalf2x16,Fail
spec@arb_shading_language_packing@execution@built-in-functions@vs-packhalf2x16,Fail
spec@arb_tessellation_shader@execution@tesslevels-indirect,Crash
spec@arb_texture_multisample@sample-position@8,Fail
spec@arb_viewport_array@display-list,Fail
spec@egl_ext_protected_content@conformance,Fail
spec@ext_framebuffer_blit@fbo-blit-check-limits,Fail
spec@glsl-1.20@compiler@invalid-vec4-array-to-vec3-array-conversion.vert,Fail
@@ -53,11 +55,10 @@ KHR-GL46.sparse_texture2_tests.UncommittedRegionsAccess,Fail
KHR-GL46.sparse_texture_clamp_tests.SparseTextureClampLookupColor,Fail
KHR-GL46.sparse_texture_clamp_tests.SparseTextureClampLookupResidency,Fail
KHR-GL46.shader_image_load_store.basic-allTargets-atomic,Fail
KHR-GL46.tessellation_shader.tessellation_shader_tessellation.max_in_out_attributes,Crash
# escts failures
KHR-GLES31.core.shader_image_load_store.basic-allTargets-loadStoreCS,Fail
KHR-GLES31.core.shader_image_load_store.basic-allTargets-loadStoreVS,Fail
# These are GLCTS bugs. See: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10361
GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_accessing_info_for_block_with_an_instance_array,Fail
GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_getactiveuniformblockiv,Fail
KHR-GLES31.core.tessellation_shader.tessellation_shader_tessellation.max_in_out_attributes,Crash
KHR-GLES32.core.tessellation_shader.tessellation_shader_tessellation.max_in_out_attributes,Crash
1 # LLVM 18.0.0git
30 spec@arb_shading_language_packing@execution@built-in-functions@vs-packhalf2x16,Fail
31 spec@arb_tessellation_shader@execution@tesslevels-indirect,Crash
32 spec@egl_ext_protected_content@conformance,Fail spec@arb_texture_multisample@sample-position@8,Fail
33 spec@arb_viewport_array@display-list,Fail
34 spec@egl_ext_protected_content@conformance,Fail
35 spec@ext_framebuffer_blit@fbo-blit-check-limits,Fail
36 spec@glsl-1.20@compiler@invalid-vec4-array-to-vec3-array-conversion.vert,Fail
37 spec@glsl-es-3.00@execution@built-in-functions@fs-packhalf2x16,Fail
55 KHR-GL46.shader_image_load_store.basic-allTargets-atomic,Fail
56 # escts failures KHR-GL46.tessellation_shader.tessellation_shader_tessellation.max_in_out_attributes,Crash
57 KHR-GLES31.core.shader_image_load_store.basic-allTargets-loadStoreCS,Fail # escts failures
58 KHR-GLES31.core.shader_image_load_store.basic-allTargets-loadStoreCS,Fail
59 KHR-GLES31.core.shader_image_load_store.basic-allTargets-loadStoreVS,Fail
60 # These are GLCTS bugs. See: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10361 KHR-GLES31.core.tessellation_shader.tessellation_shader_tessellation.max_in_out_attributes,Crash
61 GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_accessing_info_for_block_with_an_instance_array,Fail KHR-GLES32.core.tessellation_shader.tessellation_shader_tessellation.max_in_out_attributes,Crash
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