mesa: Replace ctx->Shader.Current{Vertex,Fragment,Geometry}Program with an array.

These are replaced with
ctx->Shader.CurrentProgram[MESA_SHADER_{VERTEX,FRAGMENT,GEOMETRY}].
In patches to follow, this will allow us to replace a lot of ad-hoc
logic with a variable index into the array.

With the exception of the changes to mtypes.h, this patch was
generated entirely by the command:

    find src -type f '(' -iname '*.c' -o -iname '*.cpp' ')' \
    -print0 | xargs -0 sed -i \
    -e 's/\.CurrentVertexProgram/.CurrentProgram[MESA_SHADER_VERTEX]/g' \
    -e 's/\.CurrentGeometryProgram/.CurrentProgram[MESA_SHADER_GEOMETRY]/g' \
    -e 's/\.CurrentFragmentProgram/.CurrentProgram[MESA_SHADER_FRAGMENT]/g'

Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
Paul Berry
2014-01-09 11:16:27 -08:00
parent cd18ba1c7a
commit 3b22146dc7
28 changed files with 84 additions and 85 deletions

View File

@@ -218,7 +218,7 @@ static void st_bind_ubos(struct st_context *st,
static void bind_vs_ubos(struct st_context *st)
{
struct gl_shader_program *prog = st->ctx->Shader.CurrentVertexProgram;
struct gl_shader_program *prog = st->ctx->Shader.CurrentProgram[MESA_SHADER_VERTEX];
if (!prog)
return;
@@ -237,7 +237,7 @@ const struct st_tracked_state st_bind_vs_ubos = {
static void bind_fs_ubos(struct st_context *st)
{
struct gl_shader_program *prog = st->ctx->Shader.CurrentFragmentProgram;
struct gl_shader_program *prog = st->ctx->Shader.CurrentProgram[MESA_SHADER_FRAGMENT];
if (!prog)
return;
@@ -256,7 +256,7 @@ const struct st_tracked_state st_bind_fs_ubos = {
static void bind_gs_ubos(struct st_context *st)
{
struct gl_shader_program *prog = st->ctx->Shader.CurrentGeometryProgram;
struct gl_shader_program *prog = st->ctx->Shader.CurrentProgram[MESA_SHADER_GEOMETRY];
if (!prog)
return;