st/vega: Remove.

OpenVG API seems to have dwindled away.  The code
would still be interesting if we wanted to implement NV_path_rendering
but given the trend of the next gen graphics APIs, it seems
unlikely that this becomes ARB or core.

v2: Remove a few "openvg" references left, per Emil Velikov.

Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>

v3: Update release notes.
This commit is contained in:
Jose Fonseca
2015-03-03 16:58:21 +00:00
parent 5564c361b5
commit 3acd7a34ab
81 changed files with 3 additions and 22104 deletions

View File

@@ -112,13 +112,6 @@ is required if applications mix OpenGL and OpenGL ES.</p>
</dd>
<dt><code>--enable-openvg</code></dt>
<dd>
<p>OpenVG must be explicitly enabled by this option.</p>
</dd>
</dl>
<h2>Use EGL</h2>