Revert "radv/llvm,aco: always split typed vertex buffer loads on GFX6 and GFX10+"

It introduces regressions.

This reverts commit 6fb4babfe9.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7852>
This commit is contained in:
Samuel Pitoiset
2020-12-01 13:00:00 +01:00
parent 4c58c68ea6
commit 3a858ecd40
2 changed files with 12 additions and 16 deletions

View File

@@ -1184,15 +1184,17 @@ handle_vs_input_decl(struct radv_shader_context *ctx,
t_offset = LLVMConstInt(ctx->ac.i32, attrib_binding, false);
t_list = ac_build_load_to_sgpr(&ctx->ac, t_list_ptr, t_offset);
/* Always split typed vertex buffer loads on GFX6 and GFX10+
* to avoid any alignment issues that triggers memory
* violations and eventually a GPU hang. This can happen if
* the stride (static or dynamic) is unaligned and also if the
* VBO offset is aligned to a scalar (eg. stride is 8 and VBO
* offset is 2 for R16G16B16A16_SNORM).
/* Perform per-channel vertex fetch operations if unaligned
* access are detected. Only GFX6 and GFX10 are affected.
*/
if (ctx->ac.chip_class == GFX6 ||
ctx->ac.chip_class >= GFX10) {
bool unaligned_vertex_fetches = false;
if ((ctx->ac.chip_class == GFX6 || ctx->ac.chip_class >= GFX10) &&
vtx_info->chan_format != data_format &&
((attrib_offset % vtx_info->element_size) ||
(attrib_stride % vtx_info->element_size)))
unaligned_vertex_fetches = true;
if (unaligned_vertex_fetches) {
unsigned chan_format = vtx_info->chan_format;
LLVMValueRef values[4];