glsl: Drop the dead MOD_TO_FLOOR path.

It's now called lower_fmod in NIR.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8044>
This commit is contained in:
Emma Anholt
2022-03-28 15:54:31 -07:00
committed by Marge Bot
parent 7f13763690
commit 3a42e92a4f
3 changed files with 1 additions and 63 deletions

View File

@@ -38,7 +38,6 @@ struct gl_shader_program;
#define FDIV_TO_MUL_RCP 0x02
#define EXP_TO_EXP2 0x04
#define LOG_TO_LOG2 0x10
#define MOD_TO_FLOOR 0x20
#define INT_DIV_TO_MUL_RCP 0x40
#define LDEXP_TO_ARITH 0x80
#define CARRY_TO_ARITH 0x100