DMesa now uses OSMesa as a back-end.
This commit is contained in:
@@ -1,4 +1,4 @@
|
||||
Mesa 6.3 DOS/DJGPP Port v1.7
|
||||
Mesa 6.5 DOS/DJGPP Port v1.8
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
|
||||
@@ -7,8 +7,7 @@ Description:
|
||||
~~~~~~~~~~~~
|
||||
|
||||
Well, guess what... this is the DOS port of Mesa 6.3, for DJGPP fans... Whoa!
|
||||
The driver has its origins in ddsample.c, written by Brian Paul and found by me
|
||||
in Mesa 3.4.2.
|
||||
The driver uses OSMesa to draw off screen, and then blits the buffer.
|
||||
|
||||
|
||||
|
||||
@@ -32,9 +31,6 @@ Available options:
|
||||
Environment variables:
|
||||
CPU optimize for the given processor.
|
||||
default = pentium
|
||||
GLU=[mesa|sgi] specify GLU directory; can be `sgi' (requires GNU/C++)
|
||||
or `mesa'.
|
||||
default = mesa
|
||||
GLIDE path to Glide3 SDK; used with FX.
|
||||
default = $(TOP)/glide3
|
||||
FX=1 build for 3dfx Glide3. Note that this disables
|
||||
@@ -56,11 +52,9 @@ Available options:
|
||||
|
||||
|
||||
Tested on:
|
||||
CPU: AMD Athlon XP 1800+
|
||||
Mainboard: GA-7VTXE w/ 512 MB DDRAM
|
||||
Video card: Voodoo5 6000 AGP w/ 128 MB SDRAM
|
||||
DJGPP: djdev 2.04 + gcc v3.4.3 + make v3.80
|
||||
OS: DOS and Win98SE
|
||||
Video card: Radeon 9500
|
||||
DJGPP: djdev 2.04 + gcc v4.1.0 + make v3.80
|
||||
OS: DOS, Win98SE, WinXP (using Videoport driver)
|
||||
|
||||
|
||||
|
||||
@@ -98,7 +92,7 @@ FAQ:
|
||||
Q) DMesa is so SLOOOW! The Win32 OpenGL performs so much better...
|
||||
A) Is that a question? If you have a 3dfx Voodoo (any model), you're
|
||||
lucky (check http://sourceforge.net/projects/glide for the DJGPP port).
|
||||
If you haven't, sorry; everything is done in software. Suggestions?
|
||||
If you haven't, sorry; everything is done in software.
|
||||
|
||||
Q) I tried to set refresh rate w/ DMesa, but without success.
|
||||
A) Refresh rate control works only for VESA 3.0 and the 3dfx driver (in
|
||||
@@ -107,7 +101,8 @@ FAQ:
|
||||
|
||||
Q) I made a simple application and it does nothing. It exits right away. Not
|
||||
even a blank screen.
|
||||
A) Pure software drivers (VESA/VGA/NUL) support only double-buffered modes.
|
||||
A) Software drivers (VESA/VGA/NUL) must to be constructed as single-buffered
|
||||
visuals. However, DMesaSwapBuffers must be called to get any output.
|
||||
A) Another weird "feature" is that buffer width must be multiple of 8 (I'm a
|
||||
lazy programmer and I found that the easiest way to keep buffer handling
|
||||
at peak performance ;-).
|
||||
@@ -265,6 +260,11 @@ v1.7 (???-2005)
|
||||
* no more GLX sources in DOS GLUT
|
||||
* made GLUT timer callbacks less accurate but safer
|
||||
|
||||
v1.8 (apr-2006)
|
||||
* killed lots of code, the driver is now a front-end to OSMesa
|
||||
* fixed problem with WinNT (http://www.volny.cz/martin.sulak/)
|
||||
- removed 3dfx Glide3 support (temporarily?)
|
||||
|
||||
|
||||
|
||||
Contact:
|
||||
|
Reference in New Issue
Block a user