microsoft/compiler: zero out unused WebGPU system values
Reviewed-by: Jesse Natalie <jenatali@microsoft.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10439>
This commit is contained in:
@@ -1295,3 +1295,63 @@ dxil_nir_lower_double_math(nir_shader *shader)
|
||||
|
||||
return progress;
|
||||
}
|
||||
|
||||
typedef struct {
|
||||
gl_system_value *values;
|
||||
uint32_t count;
|
||||
} zero_system_values_state;
|
||||
|
||||
static bool
|
||||
lower_system_value_to_zero_filter(const nir_instr* instr, const void* cb_state)
|
||||
{
|
||||
if (instr->type != nir_instr_type_intrinsic) {
|
||||
return false;
|
||||
}
|
||||
|
||||
nir_intrinsic_instr* intrin = nir_instr_as_intrinsic(instr);
|
||||
|
||||
/* All the intrinsics we care about are loads */
|
||||
if (!nir_intrinsic_infos[intrin->intrinsic].has_dest)
|
||||
return false;
|
||||
|
||||
assert(intrin->dest.is_ssa);
|
||||
|
||||
zero_system_values_state* state = (zero_system_values_state*)cb_state;
|
||||
for (uint32_t i = 0; i < state->count; ++i) {
|
||||
gl_system_value value = state->values[i];
|
||||
nir_intrinsic_op value_op = nir_intrinsic_from_system_value(value);
|
||||
|
||||
if (intrin->intrinsic == value_op) {
|
||||
return true;
|
||||
} else if (intrin->intrinsic == nir_intrinsic_load_deref) {
|
||||
nir_deref_instr* deref = nir_src_as_deref(intrin->src[0]);
|
||||
if (!nir_deref_mode_is(deref, nir_var_system_value))
|
||||
return false;
|
||||
|
||||
nir_variable* var = deref->var;
|
||||
if (var->data.location == value) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
static nir_ssa_def*
|
||||
lower_system_value_to_zero_instr(nir_builder* b, nir_instr* instr, void* _state)
|
||||
{
|
||||
return nir_imm_int(b, 0);
|
||||
}
|
||||
|
||||
bool
|
||||
dxil_nir_lower_system_values_to_zero(nir_shader* shader,
|
||||
gl_system_value* system_values,
|
||||
uint32_t count)
|
||||
{
|
||||
zero_system_values_state state = { system_values, count };
|
||||
return nir_shader_lower_instructions(shader,
|
||||
lower_system_value_to_zero_filter,
|
||||
lower_system_value_to_zero_instr,
|
||||
&state);
|
||||
}
|
||||
|
@@ -46,6 +46,9 @@ bool dxil_nir_lower_upcast_phis(nir_shader *shader, unsigned min_bit_size);
|
||||
bool dxil_nir_lower_fp16_casts(nir_shader *shader);
|
||||
bool dxil_nir_split_clip_cull_distance(nir_shader *shader);
|
||||
bool dxil_nir_lower_double_math(nir_shader *shader);
|
||||
bool dxil_nir_lower_system_values_to_zero(nir_shader *shader,
|
||||
gl_system_value* system_value,
|
||||
uint32_t count);
|
||||
|
||||
nir_ssa_def *
|
||||
build_load_ubo_dxil(nir_builder *b, nir_ssa_def *buffer,
|
||||
|
@@ -43,10 +43,14 @@ spirv_to_dxil(const uint32_t *words, size_t word_count,
|
||||
|
||||
glsl_type_singleton_init_or_ref();
|
||||
|
||||
struct nir_shader_compiler_options nir_options = *dxil_get_nir_compiler_options();
|
||||
// We will manually handle base_vertex
|
||||
nir_options.lower_base_vertex = false;
|
||||
|
||||
nir_shader *nir = spirv_to_nir(
|
||||
words, word_count, (struct nir_spirv_specialization *)specializations,
|
||||
num_specializations, (gl_shader_stage)stage, entry_point_name,
|
||||
&spirv_opts, dxil_get_nir_compiler_options());
|
||||
&spirv_opts, &nir_options);
|
||||
if (!nir) {
|
||||
glsl_type_singleton_decref();
|
||||
return false;
|
||||
@@ -55,6 +59,18 @@ spirv_to_dxil(const uint32_t *words, size_t word_count,
|
||||
nir_validate_shader(nir,
|
||||
"Validate before feeding NIR to the DXIL compiler");
|
||||
|
||||
NIR_PASS_V(nir, nir_lower_system_values);
|
||||
|
||||
// vertex_id and instance_id should have already been transformed to base
|
||||
// zero before spirv_to_dxil was called. Also, WebGPU does not support
|
||||
// base/firstVertex/Instance.
|
||||
gl_system_value system_values[] = {
|
||||
SYSTEM_VALUE_FIRST_VERTEX,
|
||||
SYSTEM_VALUE_BASE_VERTEX,
|
||||
SYSTEM_VALUE_BASE_INSTANCE
|
||||
};
|
||||
NIR_PASS_V(nir, dxil_nir_lower_system_values_to_zero, system_values, ARRAY_SIZE(system_values));
|
||||
|
||||
NIR_PASS_V(nir, nir_split_per_member_structs);
|
||||
|
||||
NIR_PASS_V(nir, nir_lower_explicit_io, nir_var_mem_ubo | nir_var_mem_ssbo,
|
||||
@@ -112,6 +128,8 @@ spirv_to_dxil(const uint32_t *words, size_t word_count,
|
||||
NIR_PASS_V(nir, dxil_nir_split_clip_cull_distance);
|
||||
NIR_PASS_V(nir, dxil_nir_lower_loads_stores_to_dxil);
|
||||
|
||||
nir_shader_gather_info(nir, nir_shader_get_entrypoint(nir));
|
||||
|
||||
struct nir_to_dxil_options opts = {.vulkan_environment = true};
|
||||
|
||||
struct blob dxil_blob;
|
||||
|
Reference in New Issue
Block a user