glsl: process uniform images declared bindless
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
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@@ -275,6 +275,10 @@ _mesa_delete_program(struct gl_context *ctx, struct gl_program *prog)
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ralloc_free(prog->sh.BindlessSamplers);
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}
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if (prog->sh.BindlessImages) {
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ralloc_free(prog->sh.BindlessImages);
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}
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ralloc_free(prog);
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}
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