added GL_IBM_texture_mirrored_repeat (Ian Romanick)
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@@ -1,4 +1,4 @@
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/* $Id: extensions.c,v 1.76 2002/06/29 20:03:13 brianp Exp $ */
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/* $Id: extensions.c,v 1.77 2002/09/05 21:16:30 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@@ -108,6 +108,7 @@ static struct {
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{ OFF, "GL_EXT_vertex_array_set", F(EXT_vertex_array_set) },
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{ OFF, "GL_HP_occlusion_test", F(HP_occlusion_test) },
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{ ON, "GL_IBM_rasterpos_clip", F(IBM_rasterpos_clip) },
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{ OFF, "GL_IBM_texture_mirrored_repeat", F(ARB_texture_mirrored_repeat)},
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{ OFF, "GL_INGR_blend_func_separate", F(INGR_blend_func_separate) },
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{ OFF, "GL_MESA_packed_depth_stencil", 0 },
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{ OFF, "GL_MESA_resize_buffers", F(MESA_resize_buffers) },
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@@ -175,6 +176,7 @@ _mesa_enable_sw_extensions(GLcontext *ctx)
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"GL_EXT_texture_env_dot3",
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"GL_EXT_texture_lod_bias",
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"GL_HP_occlusion_test",
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"GL_IBM_texture_mirrored_repeat",
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"GL_INGR_blend_func_separate",
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"GL_MESA_resize_buffers",
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"GL_NV_blend_square",
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