gallium: add tessellation shader types
v2: Marek: rename shader types Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Roland Scheidegger <sroland@vmware.com> Signed-off-by: Marek Olšák <marek.olsak@amd.com>
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@@ -43,7 +43,9 @@ struct tgsi_header
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#define TGSI_PROCESSOR_FRAGMENT 0
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#define TGSI_PROCESSOR_VERTEX 1
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#define TGSI_PROCESSOR_GEOMETRY 2
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#define TGSI_PROCESSOR_COMPUTE 3
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#define TGSI_PROCESSOR_TESSCTRL 3
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#define TGSI_PROCESSOR_TESSEVAL 4
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#define TGSI_PROCESSOR_COMPUTE 5
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struct tgsi_processor
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{
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