gallium: add tessellation shader types

v2: Marek: rename shader types

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
Ilia Mirkin
2014-07-19 09:26:09 -04:00
committed by Marek Olšák
parent 35c28103b0
commit 398b0b3e36
5 changed files with 15 additions and 5 deletions

View File

@@ -43,7 +43,9 @@ struct tgsi_header
#define TGSI_PROCESSOR_FRAGMENT 0
#define TGSI_PROCESSOR_VERTEX 1
#define TGSI_PROCESSOR_GEOMETRY 2
#define TGSI_PROCESSOR_COMPUTE 3
#define TGSI_PROCESSOR_TESSCTRL 3
#define TGSI_PROCESSOR_TESSEVAL 4
#define TGSI_PROCESSOR_COMPUTE 5
struct tgsi_processor
{