fixed ColorMask test in update_rasterflags()
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@@ -1,4 +1,4 @@
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/* $Id: state.c,v 1.16 2000/06/12 15:31:20 brianp Exp $ */
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/* $Id: state.c,v 1.17 2000/06/23 20:28:30 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@@ -846,7 +846,7 @@ static void update_rasterflags( GLcontext *ctx )
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ctx->RasterMask |= MULTI_DRAW_BIT;
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ctx->TriangleCaps |= DD_MULTIDRAW;
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}
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else if (ctx->Visual->RGBAflag && ctx->Color.ColorMask==0) {
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else if (ctx->Visual->RGBAflag && *((GLuint *) ctx->Color.ColorMask) == 0) {
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/* all RGBA channels disabled */
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ctx->RasterMask |= MULTI_DRAW_BIT;
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ctx->TriangleCaps |= DD_MULTIDRAW;
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