mesa: add ASTC 2D LDR decoder
Tested-by: Mike Lothian <mike@fireburn.co.uk> Tested-By: Gert Wollny <gert.wollny@collabora.com> Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
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@@ -2,6 +2,8 @@
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* Mesa 3-D graphics library
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*
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* Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
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* Copyright 2015 Philip Taylor <philip@zaynar.co.uk>
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* Copyright 2018 Advanced Micro Devices, Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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@@ -175,3 +177,60 @@ _mesa_half_to_float(uint16_t val)
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result = fi.f;
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return result;
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}
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/**
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* Convert 0.0 to 0x00, 1.0 to 0xff.
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* Values outside the range [0.0, 1.0] will give undefined results.
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*/
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uint8_t _mesa_half_to_unorm8(uint16_t val)
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{
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const int m = val & 0x3ff;
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const int e = (val >> 10) & 0x1f;
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const int s = (val >> 15) & 0x1;
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/* v = round_to_nearest(1.mmmmmmmmmm * 2^(e-15) * 255)
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* = round_to_nearest((1.mmmmmmmmmm * 255) * 2^(e-15))
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* = round_to_nearest((1mmmmmmmmmm * 255) * 2^(e-25))
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* = round_to_zero((1mmmmmmmmmm * 255) * 2^(e-25) + 0.5)
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* = round_to_zero(((1mmmmmmmmmm * 255) * 2^(e-24) + 1) / 2)
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*
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* This happens to give the correct answer for zero/subnormals too
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*/
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assert(s == 0 && val <= FP16_ONE); /* check 0 <= this <= 1 */
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/* (implies e <= 15, which means the bit-shifts below are safe) */
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uint32_t v = ((1 << 10) | m) * 255;
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v = ((v >> (24 - e)) + 1) >> 1;
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return v;
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}
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/**
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* Takes a uint16_t, divides by 65536, converts the infinite-precision
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* result to fp16 with round-to-zero. Used by the ASTC decoder.
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*/
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uint16_t _mesa_uint16_div_64k_to_half(uint16_t v)
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{
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/* Zero or subnormal. Set the mantissa to (v << 8) and return. */
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if (v < 4)
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return v << 8;
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/* Count the leading 0s in the uint16_t */
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int n = __builtin_clz(v) - (sizeof(unsigned int) - sizeof(uint16_t)) * 8;
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/* Shift the mantissa up so bit 16 is the hidden 1 bit,
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* mask it off, then shift back down to 10 bits
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*/
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int m = ( ((uint32_t)v << (n + 1)) & 0xffff ) >> 6;
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/* (0{n} 1 X{15-n}) * 2^-16
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* = 1.X * 2^(15-n-16)
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* = 1.X * 2^(14-n - 15)
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* which is the FP16 form with e = 14 - n
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*/
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int e = 14 - n;
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assert(e >= 1 && e <= 30);
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assert(m >= 0 && m < 0x400);
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return (e << 10) | m;
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}
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