disable using optimized _mesa_sqrtf() for now
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@@ -1,4 +1,4 @@
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/* $Id: imports.h,v 1.15 2003/03/02 19:38:24 brianp Exp $ */
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/* $Id: imports.h,v 1.16 2003/03/03 21:44:39 brianp Exp $ */
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/*
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/*
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* Mesa 3-D graphics library
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* Mesa 3-D graphics library
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@@ -151,9 +151,7 @@ extern void _ext_mesa_free_pixelbuffer( void *pb );
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/***
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/***
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*** SQRTF: single-precision square root
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*** SQRTF: single-precision square root
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***/
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***/
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#ifdef DEBUG
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#if defined(__WATCOMC__) && defined(USE_X86_ASM)
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# define SQRTF(X) ((float)_mesa_sqrtd((float) X))
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#elif defined(__WATCOMC__) && defined(USE_X86_ASM)
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float asm_sqrt (float x);
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float asm_sqrt (float x);
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#pragma aux asm_sqrt = \
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#pragma aux asm_sqrt = \
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"fsqrt" \
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"fsqrt" \
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@@ -161,8 +159,12 @@ float asm_sqrt (float x);
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value [8087] \
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value [8087] \
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modify exact [];
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modify exact [];
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# define SQRTF(X) asm_sqrt(X)
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# define SQRTF(X) asm_sqrt(X)
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#else
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#elif 0 /* _mesa_sqrtf() not accurate enough - temporarily disabled */
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# define SQRTF(X) _mesa_sqrtf(X)
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# define SQRTF(X) _mesa_sqrtf(X)
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#elif defined(XFree86LOADER) && defined(IN_MODULE)
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# define SQRTF(X) (float) xf86sqrt((float) (X))
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#else
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# define SQRTF(X) (float) sqrt((float) (X))
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#endif
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#endif
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