diff --git a/src/imagination/vulkan/pvr_image.c b/src/imagination/vulkan/pvr_image.c index 2858eb76c2c..88c4bed45fb 100644 --- a/src/imagination/vulkan/pvr_image.c +++ b/src/imagination/vulkan/pvr_image.c @@ -85,6 +85,8 @@ static void pvr_image_setup_mip_levels(struct pvr_image *image) const uint32_t extent_alignment = image->vk.image_type == VK_IMAGE_TYPE_3D ? 4 : 1; const unsigned int cpp = vk_format_get_blocksize(image->vk.format); + VkExtent3D extent = + vk_image_extent_to_elements(&image->vk, image->physical_extent); /* Mip-mapped textures that are non-dword aligned need dword-aligned levels * so they can be TQd from. @@ -96,9 +98,9 @@ static void pvr_image_setup_mip_levels(struct pvr_image *image) image->layer_size = 0; for (uint32_t i = 0; i < image->vk.mip_levels; i++) { - const uint32_t height = u_minify(image->physical_extent.height, i); - const uint32_t width = u_minify(image->physical_extent.width, i); - const uint32_t depth = u_minify(image->physical_extent.depth, i); + const uint32_t height = u_minify(extent.height, i); + const uint32_t width = u_minify(extent.width, i); + const uint32_t depth = u_minify(extent.depth, i); struct pvr_mip_level *mip_level = &image->mip_levels[i]; mip_level->pitch = cpp * ALIGN(width, extent_alignment);