ir_constant_expression: Support scalar * vector and scalar * matrix.
The test here is slightly different since we need to keep matrix multiplication separate. Fixes piglit tests const-vec-scalar-03.frag and const-mat-scalar-03.frag.
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committed by
Ian Romanick

parent
dad35eb8b0
commit
37b3f9d0ed
@@ -362,25 +362,28 @@ ir_constant_visitor::visit(ir_expression *ir)
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break;
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case ir_binop_mul:
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if (ir->operands[0]->type == ir->operands[1]->type &&
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!ir->operands[0]->type->is_matrix()) {
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for (c = 0; c < ir->operands[0]->type->components(); c++) {
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if ((op[0]->type == op[1]->type && !op[0]->type->is_matrix())
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|| op0_scalar || op1_scalar) {
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for (unsigned c = 0, c0 = 0, c1 = 0;
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c < components;
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c0 += c0_inc, c1 += c1_inc, c++) {
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switch (ir->operands[0]->type->base_type) {
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case GLSL_TYPE_UINT:
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data.u[c] = op[0]->value.u[c] * op[1]->value.u[c];
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data.u[c] = op[0]->value.u[c0] * op[1]->value.u[c1];
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break;
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case GLSL_TYPE_INT:
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data.i[c] = op[0]->value.i[c] * op[1]->value.i[c];
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data.i[c] = op[0]->value.i[c0] * op[1]->value.i[c1];
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break;
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case GLSL_TYPE_FLOAT:
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data.f[c] = op[0]->value.f[c] * op[1]->value.f[c];
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data.f[c] = op[0]->value.f[c0] * op[1]->value.f[c1];
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break;
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default:
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assert(0);
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}
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}
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} else
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/* FINISHME: Support operations with non-equal types. */
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/* FINISHME: Support vector/matrix and matrix multiplication. */
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return;
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break;
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