compiler/nir: add lowering for 16-bit flrp
And enable it on Intel. v2: - Squash the change to enable it on Intel (Jason) Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
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committed by
Juan A. Suarez Romero

parent
ca31df6f1f
commit
3766334923
@@ -2163,6 +2163,7 @@ typedef struct nir_shader_compiler_options {
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bool lower_fdiv;
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bool lower_ffma;
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bool fuse_ffma;
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bool lower_flrp16;
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bool lower_flrp32;
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/** Lowers flrp when it does not support doubles */
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bool lower_flrp64;
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@@ -128,6 +128,7 @@ optimizations = [
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(('~flrp', 0.0, a, b), ('fmul', a, b)),
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(('~flrp', a, b, ('b2f', 'c@1')), ('bcsel', c, b, a), 'options->lower_flrp32'),
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(('~flrp', a, 0.0, c), ('fadd', ('fmul', ('fneg', a), c), a)),
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(('flrp@16', a, b, c), ('fadd', ('fmul', c, ('fsub', b, a)), a), 'options->lower_flrp16'),
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(('flrp@32', a, b, c), ('fadd', ('fmul', c, ('fsub', b, a)), a), 'options->lower_flrp32'),
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(('flrp@64', a, b, c), ('fadd', ('fmul', c, ('fsub', b, a)), a), 'options->lower_flrp64'),
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(('ffloor', a), ('fsub', a, ('ffract', a)), 'options->lower_ffloor'),
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@@ -33,6 +33,7 @@
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.lower_sub = true, \
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.lower_fdiv = true, \
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.lower_scmp = true, \
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.lower_flrp16 = true, \
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.lower_fmod16 = true, \
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.lower_fmod32 = true, \
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.lower_fmod64 = false, \
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