panfrost: Pass alignments explicitly
In most cases, GPU data structures need only be self-aligned; the worst-case 128 byte alignment is wasteful. By passing explicit alignments, we can reduce memory usage, avoid extra allocations, and improve descriptor cache locality. Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com> Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6373>
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committed by
Tomeu Vizoso

parent
1cb47f8eea
commit
373a204bdd
@@ -217,9 +217,13 @@ panfrost_get_index_buffer_bounded(struct panfrost_context *ctx,
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} else {
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/* Otherwise, we need to upload to transient memory */
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const uint8_t *ibuf8 = (const uint8_t *) info->index.user;
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out = panfrost_pool_upload(&batch->pool, ibuf8 + offset,
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info->count *
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info->index_size);
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struct panfrost_transfer T =
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panfrost_pool_alloc_aligned(&batch->pool,
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info->count * info->index_size,
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info->index_size);
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memcpy(T.cpu, ibuf8 + offset, info->count * info->index_size);
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out = T.gpu;
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}
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if (needs_indices) {
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@@ -814,7 +818,7 @@ panfrost_emit_shader_meta(struct panfrost_batch *batch,
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panfrost_frag_shader_meta_init(ctx, &meta, rts);
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xfer = panfrost_pool_alloc(&batch->pool, desc_size);
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xfer = panfrost_pool_alloc_aligned(&batch->pool, desc_size, sizeof(meta));
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memcpy(xfer.cpu, &meta, sizeof(meta));
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memcpy(xfer.cpu + sizeof(meta), rts, rt_size * rt_count);
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@@ -1106,8 +1110,8 @@ panfrost_emit_const_buf(struct panfrost_batch *batch,
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size_t sys_size = sizeof(float) * 4 * ss->sysval_count;
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size_t uniform_size = has_uniforms ? (buf->cb[0].buffer_size) : 0;
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size_t size = sys_size + uniform_size;
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struct panfrost_transfer transfer = panfrost_pool_alloc(&batch->pool,
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size);
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struct panfrost_transfer transfer =
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panfrost_pool_alloc_aligned(&batch->pool, size, 16);
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/* Upload sysvals requested by the shader */
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panfrost_upload_sysvals(batch, transfer.cpu, ss, stage);
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@@ -1125,7 +1129,10 @@ panfrost_emit_const_buf(struct panfrost_batch *batch,
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assert(ubo_count >= 1);
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size_t sz = MALI_UNIFORM_BUFFER_LENGTH * ubo_count;
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struct panfrost_transfer ubos = panfrost_pool_alloc(&batch->pool, sz);
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struct panfrost_transfer ubos =
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panfrost_pool_alloc_aligned(&batch->pool, sz,
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MALI_UNIFORM_BUFFER_LENGTH);
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uint64_t *ubo_ptr = (uint64_t *) ubos.cpu;
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/* Upload uniforms as a UBO */
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@@ -1244,9 +1251,10 @@ panfrost_emit_texture_descriptors(struct panfrost_batch *batch,
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return;
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if (device->quirks & IS_BIFROST) {
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struct panfrost_transfer T = panfrost_pool_alloc(&batch->pool,
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struct panfrost_transfer T = panfrost_pool_alloc_aligned(&batch->pool,
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MALI_BIFROST_TEXTURE_LENGTH *
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ctx->sampler_view_count[stage]);
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ctx->sampler_view_count[stage],
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MALI_BIFROST_TEXTURE_LENGTH);
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struct mali_bifrost_texture_packed *out =
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(struct mali_bifrost_texture_packed *) T.cpu;
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@@ -1303,7 +1311,7 @@ panfrost_emit_sampler_descriptors(struct panfrost_batch *batch,
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assert(MALI_BIFROST_SAMPLER_LENGTH == MALI_MIDGARD_SAMPLER_LENGTH);
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size_t sz = desc_size * ctx->sampler_count[stage];
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struct panfrost_transfer T = panfrost_pool_alloc(&batch->pool, sz);
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struct panfrost_transfer T = panfrost_pool_alloc_aligned(&batch->pool, sz, desc_size);
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struct mali_midgard_sampler_packed *out = (struct mali_midgard_sampler_packed *) T.cpu;
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for (unsigned i = 0; i < ctx->sampler_count[stage]; ++i)
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@@ -1324,11 +1332,13 @@ panfrost_emit_vertex_data(struct panfrost_batch *batch,
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/* Worst case: everything is NPOT */
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struct panfrost_transfer S = panfrost_pool_alloc(&batch->pool,
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MALI_ATTRIBUTE_LENGTH * PIPE_MAX_ATTRIBS * 2);
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struct panfrost_transfer S = panfrost_pool_alloc_aligned(&batch->pool,
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MALI_ATTRIBUTE_LENGTH * PIPE_MAX_ATTRIBS * 2,
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MALI_ATTRIBUTE_LENGTH);
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struct panfrost_transfer T = panfrost_pool_alloc(&batch->pool,
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MALI_ATTRIBUTE_LENGTH * (PAN_INSTANCE_ID + 1));
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struct panfrost_transfer T = panfrost_pool_alloc_aligned(&batch->pool,
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MALI_ATTRIBUTE_LENGTH * (PAN_INSTANCE_ID + 1),
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MALI_ATTRIBUTE_LENGTH);
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struct mali_attribute_buffer_packed *bufs =
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(struct mali_attribute_buffer_packed *) S.cpu;
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@@ -1496,7 +1506,7 @@ panfrost_emit_varyings(struct panfrost_batch *batch,
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unsigned stride, unsigned count)
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{
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unsigned size = stride * count;
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mali_ptr ptr = panfrost_pool_alloc(&batch->invisible_pool, size).gpu;
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mali_ptr ptr = panfrost_pool_alloc_aligned(&batch->invisible_pool, size, 64).gpu;
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pan_pack(slot, ATTRIBUTE_BUFFER, cfg) {
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cfg.stride = stride;
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@@ -1931,9 +1941,8 @@ panfrost_emit_varying_descriptor(struct panfrost_batch *batch,
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vs_size = MALI_ATTRIBUTE_LENGTH * vs->varying_count;
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fs_size = MALI_ATTRIBUTE_LENGTH * fs->varying_count;
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struct panfrost_transfer trans = panfrost_pool_alloc(&batch->pool,
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vs_size +
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fs_size);
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struct panfrost_transfer trans = panfrost_pool_alloc_aligned(
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&batch->pool, vs_size + fs_size, MALI_ATTRIBUTE_LENGTH);
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struct pipe_stream_output_info *so = &vs->stream_output;
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unsigned present = pan_varying_present(vs, fs, dev->quirks);
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@@ -1979,8 +1988,9 @@ panfrost_emit_varying_descriptor(struct panfrost_batch *batch,
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}
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unsigned xfb_base = pan_xfb_base(present);
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struct panfrost_transfer T = panfrost_pool_alloc(&batch->pool,
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MALI_ATTRIBUTE_BUFFER_LENGTH * (xfb_base + ctx->streamout.num_targets));
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struct panfrost_transfer T = panfrost_pool_alloc_aligned(&batch->pool,
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MALI_ATTRIBUTE_BUFFER_LENGTH * (xfb_base + ctx->streamout.num_targets),
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MALI_ATTRIBUTE_BUFFER_LENGTH);
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struct mali_attribute_buffer_packed *varyings =
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(struct mali_attribute_buffer_packed *) T.cpu;
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@@ -748,7 +748,7 @@ panfrost_batch_reserve_framebuffer(struct panfrost_batch *batch)
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sizeof(struct mali_single_framebuffer) :
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sizeof(struct mali_framebuffer);
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batch->framebuffer = panfrost_pool_alloc(&batch->pool, size);
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batch->framebuffer = panfrost_pool_alloc_aligned(&batch->pool, size, 64);
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/* Tag the pointer */
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if (!(dev->quirks & MIDGARD_SFBD))
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@@ -870,8 +870,8 @@ panfrost_load_surface(struct panfrost_batch *batch, struct pipe_surface *surf, u
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blend_shader = bo->gpu | b->first_tag;
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}
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struct panfrost_transfer transfer = panfrost_pool_alloc(&batch->pool,
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4 * 4 * 6 * rsrc->damage.inverted_len);
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struct panfrost_transfer transfer = panfrost_pool_alloc_aligned(&batch->pool,
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4 * 4 * 6 * rsrc->damage.inverted_len, 64);
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for (unsigned i = 0; i < rsrc->damage.inverted_len; ++i) {
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float *o = (float *) (transfer.cpu + (4 * 4 * 6 * i));
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@@ -395,7 +395,7 @@ panfrost_mfbd_upload(struct panfrost_batch *batch,
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sizeof(struct mali_render_target) * 8;
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struct panfrost_transfer m_f_trans =
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panfrost_pool_alloc(&batch->pool, total_sz);
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panfrost_pool_alloc_aligned(&batch->pool, total_sz, 64);
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/* Do the transfer */
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@@ -290,7 +290,8 @@ panfrost_load_midg(
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* textures, removing the need to separately key the blit shaders for
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* 2D and 3D variants */
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struct panfrost_transfer texture_t = panfrost_pool_alloc(pool, MALI_MIDGARD_TEXTURE_LENGTH + sizeof(mali_ptr) * 2 * MAX2(image->nr_samples, 1));
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struct panfrost_transfer texture_t = panfrost_pool_alloc_aligned(
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pool, MALI_MIDGARD_TEXTURE_LENGTH + sizeof(mali_ptr) * 2 * MAX2(image->nr_samples, 1), 128);
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panfrost_new_texture(texture_t.cpu,
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image->width0, image->height0,
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@@ -311,7 +312,9 @@ panfrost_load_midg(
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pan_pack(sampler.cpu, MIDGARD_SAMPLER, cfg)
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cfg.normalized_coordinates = false;
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struct panfrost_transfer shader_meta_t = panfrost_pool_alloc(pool, sizeof(shader_meta) + 8 * sizeof(struct midgard_blend_rt));
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struct panfrost_transfer shader_meta_t = panfrost_pool_alloc_aligned(
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pool, sizeof(shader_meta) + 8 * sizeof(struct midgard_blend_rt), 128);
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memcpy(shader_meta_t.cpu, &shader_meta, sizeof(shader_meta));
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for (unsigned i = 0; i < 8; ++i) {
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@@ -27,9 +27,6 @@
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#include "pan_bo.h"
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#include "pan_pool.h"
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/* TODO: What does this actually have to be? */
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#define ALIGNMENT 128
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/* Transient command stream pooling: command stream uploads try to simply copy
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* into whereever we left off. If there isn't space, we allocate a new entry
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* into the pool and copy there */
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@@ -80,14 +77,11 @@ panfrost_create_pool(void *memctx, struct panfrost_device *dev,
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}
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struct panfrost_transfer
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panfrost_pool_alloc(struct pan_pool *pool, size_t sz)
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panfrost_pool_alloc_aligned(struct pan_pool *pool, size_t sz, unsigned alignment)
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{
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/* Pad the size */
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sz = ALIGN_POT(sz, ALIGNMENT);
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/* Find or create a suitable BO */
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struct panfrost_bo *bo = pool->transient_bo;
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unsigned offset = pool->transient_offset;
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unsigned offset = ALIGN_POT(pool->transient_offset, alignment);
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/* If we don't fit, allocate a new backing */
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if (unlikely(bo == NULL || (offset + sz) >= TRANSIENT_SLAB_SIZE)) {
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@@ -96,7 +90,7 @@ panfrost_pool_alloc(struct pan_pool *pool, size_t sz)
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offset = 0;
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}
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pool->transient_offset += sz;
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pool->transient_offset = offset + sz;
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struct panfrost_transfer ret = {
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.cpu = bo->cpu + offset,
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@@ -104,7 +98,6 @@ panfrost_pool_alloc(struct pan_pool *pool, size_t sz)
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};
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return ret;
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}
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mali_ptr
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@@ -61,6 +61,17 @@ struct panfrost_transfer {
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mali_ptr gpu;
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};
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struct panfrost_transfer
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panfrost_pool_alloc_aligned(struct pan_pool *pool, size_t sz, unsigned alignment);
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/* Default to self-alignment */
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static inline struct panfrost_transfer
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panfrost_pool_alloc(struct pan_pool *pool, size_t sz)
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{
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return panfrost_pool_alloc_aligned(pool, sz, util_next_power_of_two(sz));
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}
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struct panfrost_transfer
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panfrost_pool_alloc(struct pan_pool *pool, size_t sz);
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@@ -145,7 +145,8 @@ panfrost_new_job(
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if (inject)
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job.next_job = scoreboard->first_job;
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struct panfrost_transfer transfer = panfrost_pool_alloc(pool, sizeof(job) + payload_size);
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struct panfrost_transfer transfer =
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panfrost_pool_alloc_aligned(pool, sizeof(job) + payload_size, 64);
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memcpy(transfer.cpu, &job, sizeof(job));
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memcpy(transfer.cpu + sizeof(job), payload, payload_size);
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