Cosmetic changes.
Added a bunch of const qualifiers. Use _mesa_memcpy() instead of memcpy(), etc.
This commit is contained in:
@@ -2638,7 +2638,7 @@ grammar_check (dict * di, const GLubyte * text, GLubyte ** production,
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return 0;
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}
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memcpy (*production, ba->data, ba->len * sizeof (GLubyte));
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_mesa_memcpy(*production, ba->data, ba->len * sizeof (GLubyte));
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*size = ba->len;
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barray_destroy (&ba);
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@@ -83,13 +83,13 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
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* wrong-footed on replay.
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*/
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static GLuint _save_copy_vertices( GLcontext *ctx,
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struct tnl_vertex_list *node )
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const struct tnl_vertex_list *node )
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{
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TNLcontext *tnl = TNL_CONTEXT( ctx );
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struct tnl_prim *prim = &node->prim[node->prim_count-1];
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const struct tnl_prim *prim = &node->prim[node->prim_count-1];
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GLuint nr = prim->count;
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GLuint sz = tnl->save.vertex_size;
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GLfloat *src = node->buffer + prim->start * sz;
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const GLfloat *src = node->buffer + prim->start * sz;
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GLfloat *dst = tnl->save.copied.buffer;
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GLuint ovf, i;
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@@ -103,23 +103,23 @@ static GLuint _save_copy_vertices( GLcontext *ctx,
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case GL_LINES:
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ovf = nr&1;
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for (i = 0 ; i < ovf ; i++)
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memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz*sizeof(GLfloat) );
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_mesa_memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz*sizeof(GLfloat) );
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return i;
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case GL_TRIANGLES:
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ovf = nr%3;
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for (i = 0 ; i < ovf ; i++)
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memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz*sizeof(GLfloat) );
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_mesa_memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz*sizeof(GLfloat) );
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return i;
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case GL_QUADS:
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ovf = nr&3;
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for (i = 0 ; i < ovf ; i++)
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memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz*sizeof(GLfloat) );
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_mesa_memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz*sizeof(GLfloat) );
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return i;
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case GL_LINE_STRIP:
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if (nr == 0)
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return 0;
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else {
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memcpy( dst, src+(nr-1)*sz, sz*sizeof(GLfloat) );
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_mesa_memcpy( dst, src+(nr-1)*sz, sz*sizeof(GLfloat) );
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return 1;
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}
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case GL_LINE_LOOP:
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@@ -128,11 +128,11 @@ static GLuint _save_copy_vertices( GLcontext *ctx,
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if (nr == 0)
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return 0;
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else if (nr == 1) {
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memcpy( dst, src+0, sz*sizeof(GLfloat) );
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_mesa_memcpy( dst, src+0, sz*sizeof(GLfloat) );
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return 1;
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} else {
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memcpy( dst, src+0, sz*sizeof(GLfloat) );
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memcpy( dst+sz, src+(nr-1)*sz, sz*sizeof(GLfloat) );
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_mesa_memcpy( dst, src+0, sz*sizeof(GLfloat) );
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_mesa_memcpy( dst+sz, src+(nr-1)*sz, sz*sizeof(GLfloat) );
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return 2;
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}
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case GL_TRIANGLE_STRIP:
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@@ -143,7 +143,7 @@ static GLuint _save_copy_vertices( GLcontext *ctx,
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default: ovf = 2 + (nr&1); break;
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}
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for (i = 0 ; i < ovf ; i++)
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memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz*sizeof(GLfloat) );
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_mesa_memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz*sizeof(GLfloat) );
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return i;
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default:
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assert(0);
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@@ -237,7 +237,7 @@ static void _save_compile_vertex_list( GLcontext *ctx )
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/* Duplicate our template, increment refcounts to the storage structs:
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*/
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memcpy(node->attrsz, tnl->save.attrsz, sizeof(node->attrsz));
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_mesa_memcpy(node->attrsz, tnl->save.attrsz, sizeof(node->attrsz));
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node->vertex_size = tnl->save.vertex_size;
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node->buffer = tnl->save.buffer;
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node->wrap_count = tnl->save.copied.nr;
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@@ -295,7 +295,7 @@ static void _save_compile_vertex_list( GLcontext *ctx )
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/* Deal with GL_COMPILE_AND_EXECUTE:
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*/
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if (ctx->ExecuteFlag) {
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_tnl_playback_vertex_list( ctx, (void *)node );
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_tnl_playback_vertex_list( ctx, (void *) node );
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}
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}
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@@ -350,7 +350,7 @@ static void _save_wrap_filled_vertex( GLcontext *ctx )
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assert(tnl->save.counter > tnl->save.copied.nr);
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for (i = 0 ; i < tnl->save.copied.nr ; i++) {
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memcpy( tnl->save.vbptr, data, tnl->save.vertex_size * sizeof(GLfloat));
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_mesa_memcpy( tnl->save.vbptr, data, tnl->save.vertex_size * sizeof(GLfloat));
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data += tnl->save.vertex_size;
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tnl->save.vbptr += tnl->save.vertex_size;
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tnl->save.counter--;
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@@ -51,7 +51,7 @@ extern void _tnl_save_init( GLcontext *ctx );
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extern void _tnl_save_destroy( GLcontext *ctx );
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extern void _tnl_loopback_vertex_list( GLcontext *ctx,
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struct tnl_vertex_list *list );
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const struct tnl_vertex_list *list );
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extern void _tnl_playback_vertex_list( GLcontext *ctx, void *data );
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@@ -183,8 +183,8 @@ struct loopback_attr {
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* precalculated wrapping is wrong.
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*/
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static void loopback_prim( GLcontext *ctx,
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struct tnl_vertex_list *list, GLuint i,
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struct loopback_attr *la, GLuint nr )
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const struct tnl_vertex_list *list, GLuint i,
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const struct loopback_attr *la, GLuint nr )
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{
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struct tnl_prim *prim = &list->prim[i];
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GLint begin = prim->start;
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@@ -195,7 +195,8 @@ static void loopback_prim( GLcontext *ctx,
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if (prim->mode & PRIM_BEGIN) {
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glBegin( prim->mode & PRIM_MODE_MASK );
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} else {
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}
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else {
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assert(i == 0);
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assert(begin == 0);
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begin += list->wrap_count;
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@@ -231,8 +232,8 @@ static void loopback_prim( GLcontext *ctx,
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* primitives.
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*/
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static void loopback_weak_prim( GLcontext *ctx,
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struct tnl_vertex_list *list, GLuint i,
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struct loopback_attr *la, GLuint nr )
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const struct tnl_vertex_list *list, GLuint i,
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const struct loopback_attr *la, GLuint nr )
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{
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if (ctx->Driver.CurrentExecPrimitive == PRIM_OUTSIDE_BEGIN_END)
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loopback_prim( ctx, list, i, la, nr );
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@@ -255,7 +256,8 @@ static void loopback_weak_prim( GLcontext *ctx,
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void _tnl_loopback_vertex_list( GLcontext *ctx, struct tnl_vertex_list *list )
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void _tnl_loopback_vertex_list( GLcontext *ctx,
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const struct tnl_vertex_list *list )
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{
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struct loopback_attr la[_TNL_ATTRIB_MAX];
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GLuint i, nr = 0;
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@@ -1,8 +1,8 @@
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/*
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* Mesa 3-D graphics library
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* Version: 5.1
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* Version: 6.0
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*
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* Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
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* Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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@@ -50,7 +50,7 @@ static GLint get_size( const GLfloat *f )
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* TODO - remove VB->ColorPtr, etc and just use the AttrPtr's.
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*/
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static void _tnl_bind_vertex_list( GLcontext *ctx,
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struct tnl_vertex_list *node )
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const struct tnl_vertex_list *node )
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{
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TNLcontext *tnl = TNL_CONTEXT(ctx);
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struct vertex_buffer *VB = &tnl->vb;
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@@ -118,10 +118,10 @@ static void _tnl_bind_vertex_list( GLcontext *ctx,
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}
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static void _playback_copy_to_current( GLcontext *ctx,
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struct tnl_vertex_list *node )
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const struct tnl_vertex_list *node )
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{
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TNLcontext *tnl = TNL_CONTEXT(ctx);
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GLfloat *data;
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const GLfloat *data;
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GLuint i;
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if (node->count)
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@@ -170,13 +170,12 @@ static void _playback_copy_to_current( GLcontext *ctx,
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*/
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void _tnl_playback_vertex_list( GLcontext *ctx, void *data )
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{
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struct tnl_vertex_list *node = (struct tnl_vertex_list *)data;
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const struct tnl_vertex_list *node = (const struct tnl_vertex_list *) data;
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TNLcontext *tnl = TNL_CONTEXT(ctx);
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FLUSH_CURRENT(ctx, 0);
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if (node->prim_count &&
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node->count) {
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if (node->prim_count > 0 && node->count > 0) {
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if (ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END &&
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(node->prim[0].mode & PRIM_BEGIN)) {
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@@ -185,7 +184,7 @@ void _tnl_playback_vertex_list( GLcontext *ctx, void *data )
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* includes operations such as glBegin or glDrawArrays.
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*/
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_mesa_error( ctx, GL_INVALID_OPERATION, "displaylist recursive begin");
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_tnl_loopback_vertex_list( ctx, (struct tnl_vertex_list *) data );
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_tnl_loopback_vertex_list( ctx, node );
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return;
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}
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else if (tnl->LoopbackDListCassettes ||
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@@ -193,7 +192,7 @@ void _tnl_playback_vertex_list( GLcontext *ctx, void *data )
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/* Degenerate case: list references current data and would
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* require fixup. Take the easier option & loop it back.
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*/
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_tnl_loopback_vertex_list( ctx, (struct tnl_vertex_list *) data );
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_tnl_loopback_vertex_list( ctx, node );
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return;
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}
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@@ -216,8 +215,3 @@ void _tnl_playback_vertex_list( GLcontext *ctx, void *data )
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*/
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_playback_copy_to_current( ctx, node );
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}
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@@ -765,7 +765,7 @@ static void generic_copy_pv( GLcontext *ctx, GLuint edst, GLuint esrc )
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if (a[j].attrib == VERT_ATTRIB_COLOR0 ||
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a[j].attrib == VERT_ATTRIB_COLOR1) {
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memcpy( vdst + a[j].vertoffset,
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_mesa_memcpy( vdst + a[j].vertoffset,
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vsrc + a[j].vertoffset,
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a[j].vertattrsize );
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}
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@@ -931,7 +931,7 @@ void _tnl_get_attr( GLcontext *ctx, const void *vin,
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/* Else return the value from ctx->Current
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*/
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memcpy( dest, ctx->Current.Attrib[attr], 4*sizeof(GLfloat));
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_mesa_memcpy( dest, ctx->Current.Attrib[attr], 4*sizeof(GLfloat));
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}
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void *_tnl_get_vertex( GLcontext *ctx, GLuint nr )
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@@ -98,7 +98,7 @@ static void _tnl_wrap_filled_vertex( GLcontext *ctx )
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assert(tnl->vtx.counter > tnl->vtx.copied.nr);
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for (i = 0 ; i < tnl->vtx.copied.nr ; i++) {
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memcpy( tnl->vtx.vbptr, data, tnl->vtx.vertex_size * sizeof(GLfloat));
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_mesa_memcpy( tnl->vtx.vbptr, data, tnl->vtx.vertex_size * sizeof(GLfloat));
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tnl->vtx.vbptr += tnl->vtx.vertex_size;
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data += tnl->vtx.vertex_size;
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tnl->vtx.counter--;
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@@ -275,7 +275,7 @@ static void _tnl_wrap_upgrade_vertex( GLcontext *ctx,
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static void _tnl_fixup_vertex( GLcontext *ctx, GLuint attr, GLuint sz )
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{
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TNLcontext *tnl = TNL_CONTEXT(ctx);
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static float id[4] = { 0, 0, 0, 1 };
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static const GLfloat id[4] = { 0, 0, 0, 1 };
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int i;
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if (tnl->vtx.attrsz[attr] < sz) {
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@@ -893,12 +893,12 @@ static void GLAPIENTRY _tnl_EvalCoord1f( GLfloat u )
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}
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memcpy( tnl->vtx.copied.buffer, tnl->vtx.vertex,
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_mesa_memcpy( tnl->vtx.copied.buffer, tnl->vtx.vertex,
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tnl->vtx.vertex_size * sizeof(GLfloat));
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_tnl_do_EvalCoord1f( ctx, u );
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memcpy( tnl->vtx.vertex, tnl->vtx.copied.buffer,
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_mesa_memcpy( tnl->vtx.vertex, tnl->vtx.copied.buffer,
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tnl->vtx.vertex_size * sizeof(GLfloat));
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}
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@@ -924,12 +924,12 @@ static void GLAPIENTRY _tnl_EvalCoord2f( GLfloat u, GLfloat v )
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_tnl_fixup_vertex( ctx, _TNL_ATTRIB_NORMAL, 3 );
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}
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memcpy( tnl->vtx.copied.buffer, tnl->vtx.vertex,
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_mesa_memcpy( tnl->vtx.copied.buffer, tnl->vtx.vertex,
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tnl->vtx.vertex_size * sizeof(GLfloat));
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_tnl_do_EvalCoord2f( ctx, u, v );
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memcpy( tnl->vtx.vertex, tnl->vtx.copied.buffer,
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_mesa_memcpy( tnl->vtx.vertex, tnl->vtx.copied.buffer,
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tnl->vtx.vertex_size * sizeof(GLfloat));
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}
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@@ -202,23 +202,23 @@ static GLuint _tnl_copy_vertices( GLcontext *ctx )
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case GL_LINES:
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ovf = nr&1;
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for (i = 0 ; i < ovf ; i++)
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memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz * sizeof(GLfloat) );
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_mesa_memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz * sizeof(GLfloat) );
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return i;
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case GL_TRIANGLES:
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ovf = nr%3;
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for (i = 0 ; i < ovf ; i++)
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memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz * sizeof(GLfloat) );
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_mesa_memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz * sizeof(GLfloat) );
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return i;
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case GL_QUADS:
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ovf = nr&3;
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for (i = 0 ; i < ovf ; i++)
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memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz * sizeof(GLfloat) );
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_mesa_memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz * sizeof(GLfloat) );
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return i;
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case GL_LINE_STRIP:
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if (nr == 0)
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return 0;
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else {
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memcpy( dst, src+(nr-1)*sz, sz * sizeof(GLfloat) );
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_mesa_memcpy( dst, src+(nr-1)*sz, sz * sizeof(GLfloat) );
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return 1;
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}
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case GL_LINE_LOOP:
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@@ -227,11 +227,11 @@ static GLuint _tnl_copy_vertices( GLcontext *ctx )
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if (nr == 0)
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return 0;
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else if (nr == 1) {
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memcpy( dst, src+0, sz * sizeof(GLfloat) );
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_mesa_memcpy( dst, src+0, sz * sizeof(GLfloat) );
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return 1;
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} else {
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memcpy( dst, src+0, sz * sizeof(GLfloat) );
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memcpy( dst+sz, src+(nr-1)*sz, sz * sizeof(GLfloat) );
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_mesa_memcpy( dst, src+0, sz * sizeof(GLfloat) );
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_mesa_memcpy( dst+sz, src+(nr-1)*sz, sz * sizeof(GLfloat) );
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return 2;
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}
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case GL_TRIANGLE_STRIP:
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@@ -242,7 +242,7 @@ static GLuint _tnl_copy_vertices( GLcontext *ctx )
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default: ovf = 2 + (nr&1); break;
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}
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for (i = 0 ; i < ovf ; i++)
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memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz * sizeof(GLfloat) );
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_mesa_memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz * sizeof(GLfloat) );
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return i;
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case GL_POLYGON+1:
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return 0;
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