nir/lower_shader_calls: put inserted instructions into a dummy block
When moving code into the main block or loop blocks, put the code into
its own :
if(true) { ... }
block so that we avoid break/continue/return issues.
v2: Also take care of the main block with return instructions
v3: Make deletion more obvious with dummy if blocks (Jason)
v4: Fixup assert for loops (Lionel)
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 8dfb240b1f
("nir: Add raytracing shader call lowering pass.")
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16036>
This commit is contained in:

committed by
Marge Bot

parent
9cf986dcff
commit
35d82ecf1e
@@ -866,8 +866,24 @@ flatten_resume_if_ladder(nir_builder *b,
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}
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case nir_cf_node_if: {
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assert(!before_cursor);
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nir_if *_if = nir_cf_node_as_if(child);
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/* Because of the dummy blocks inserted in the first if block of the
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* loops, it's possible we find an empty if block that contains our
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* cursor. At this point, the block should still be empty and we can
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* just skip it and consider we're after the cursor.
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*/
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if (cf_node_contains_block(&_if->cf_node,
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nir_cursor_current_block(b->cursor))) {
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/* Some sanity checks to verify this is actually a dummy block */
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assert(nir_src_as_bool(_if->condition) == true);
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assert(nir_cf_list_is_empty_block(&_if->then_list));
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assert(nir_cf_list_is_empty_block(&_if->else_list));
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before_cursor = false;
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break;
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}
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assert(!before_cursor);
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if (flatten_resume_if_ladder(b, &_if->cf_node, &_if->then_list,
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false, resume_instr, remat)) {
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resume_node = child;
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@@ -900,17 +916,26 @@ flatten_resume_if_ladder(nir_builder *b,
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nir_block *header = nir_loop_first_block(loop);
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nir_if *_if = nir_cf_node_as_if(nir_cf_node_next(&header->cf_node));
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/* We want to place anything re-materialized from inside the loop
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* at the top of the resume half of the loop.
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*/
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nir_builder bl;
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nir_builder_init(&bl, b->impl);
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bl.cursor = nir_before_cf_list(&_if->then_list);
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/* We want to place anything re-materialized from inside the loop
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* at the top of the resume half of the loop.
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*
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* Because we're inside a loop, we might run into a break/continue
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* instructions. We can't place those within a block of
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* instructions, they need to be at the end of a block. So we
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* build our own dummy block to place them.
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*/
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nir_push_if(&bl, nir_imm_true(&bl));
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{
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ASSERTED bool found =
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flatten_resume_if_ladder(&bl, &_if->cf_node, &_if->then_list,
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true, resume_instr, remat);
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assert(found);
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}
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nir_pop_if(&bl, NULL);
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ASSERTED bool found =
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flatten_resume_if_ladder(&bl, &_if->cf_node, &_if->then_list,
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true, resume_instr, remat);
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assert(found);
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resume_node = child;
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goto found_resume;
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} else {
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@@ -986,7 +1011,23 @@ found_resume:
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* cursor. Delete everything else.
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*/
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if (child_list_contains_cursor) {
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nir_cf_extract(&cf_list, b->cursor, nir_after_cf_list(child_list));
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/* If the cursor is in child_list, then we're either a loop or function
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* that contains the cursor. Cursors are always placed in a wrapper if
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* (true) to deal with break/continue and early returns. We've already
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* moved everything interesting inside the wrapper if and we want to
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* remove whatever is left after it.
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*/
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nir_block *cursor_block = nir_cursor_current_block(b->cursor);
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nir_if *wrapper_if = nir_cf_node_as_if(cursor_block->cf_node.parent);
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assert(wrapper_if->cf_node.parent == parent_node);
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/* The wrapper if blocks are either put into the body of the main
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* function, or within the resume if block of the loops.
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*/
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assert(parent_node->type == nir_cf_node_function ||
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(parent_node->type == nir_cf_node_if &&
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parent_node->parent->type == nir_cf_node_loop));
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nir_cf_extract(&cf_list, nir_after_cf_node(&wrapper_if->cf_node),
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nir_after_cf_list(child_list));
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} else {
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nir_cf_list_extract(&cf_list, child_list);
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}
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@@ -1032,10 +1073,15 @@ lower_resume(nir_shader *shader, int call_idx)
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nir_builder b;
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nir_builder_init(&b, impl);
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b.cursor = nir_before_cf_list(&impl->body);
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ASSERTED bool found =
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flatten_resume_if_ladder(&b, &impl->cf_node, &impl->body,
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true, resume_instr, &remat);
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assert(found);
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nir_push_if(&b, nir_imm_true(&b));
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{
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ASSERTED bool found =
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flatten_resume_if_ladder(&b, &impl->cf_node, &impl->body,
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true, resume_instr, &remat);
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assert(found);
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}
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nir_pop_if(&b, NULL);
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ralloc_free(mem_ctx);
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@@ -1167,6 +1213,8 @@ nir_lower_shader_calls(nir_shader *shader,
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nir_instr *resume_instr = lower_resume(resume_shaders[i], i);
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replace_resume_with_halt(resume_shaders[i], resume_instr);
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nir_opt_remove_phis(resume_shaders[i]);
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/* Remove the dummy blocks added by flatten_resume_if_ladder() */
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nir_opt_if(resume_shaders[i], false);
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}
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*resume_shaders_out = resume_shaders;
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