nir/lower_shader_calls: put inserted instructions into a dummy block

When moving code into the main block or loop blocks, put the code into
its own :

    if(true) { ... }

block so that we avoid break/continue/return issues.

v2: Also take care of the main block with return instructions

v3: Make deletion more obvious with dummy if blocks (Jason)

v4: Fixup assert for loops (Lionel)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 8dfb240b1f ("nir: Add raytracing shader call lowering pass.")
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16036>
This commit is contained in:
Lionel Landwerlin
2022-04-20 10:51:48 +03:00
committed by Marge Bot
parent 9cf986dcff
commit 35d82ecf1e

View File

@@ -866,8 +866,24 @@ flatten_resume_if_ladder(nir_builder *b,
}
case nir_cf_node_if: {
assert(!before_cursor);
nir_if *_if = nir_cf_node_as_if(child);
/* Because of the dummy blocks inserted in the first if block of the
* loops, it's possible we find an empty if block that contains our
* cursor. At this point, the block should still be empty and we can
* just skip it and consider we're after the cursor.
*/
if (cf_node_contains_block(&_if->cf_node,
nir_cursor_current_block(b->cursor))) {
/* Some sanity checks to verify this is actually a dummy block */
assert(nir_src_as_bool(_if->condition) == true);
assert(nir_cf_list_is_empty_block(&_if->then_list));
assert(nir_cf_list_is_empty_block(&_if->else_list));
before_cursor = false;
break;
}
assert(!before_cursor);
if (flatten_resume_if_ladder(b, &_if->cf_node, &_if->then_list,
false, resume_instr, remat)) {
resume_node = child;
@@ -900,17 +916,26 @@ flatten_resume_if_ladder(nir_builder *b,
nir_block *header = nir_loop_first_block(loop);
nir_if *_if = nir_cf_node_as_if(nir_cf_node_next(&header->cf_node));
/* We want to place anything re-materialized from inside the loop
* at the top of the resume half of the loop.
*/
nir_builder bl;
nir_builder_init(&bl, b->impl);
bl.cursor = nir_before_cf_list(&_if->then_list);
/* We want to place anything re-materialized from inside the loop
* at the top of the resume half of the loop.
*
* Because we're inside a loop, we might run into a break/continue
* instructions. We can't place those within a block of
* instructions, they need to be at the end of a block. So we
* build our own dummy block to place them.
*/
nir_push_if(&bl, nir_imm_true(&bl));
{
ASSERTED bool found =
flatten_resume_if_ladder(&bl, &_if->cf_node, &_if->then_list,
true, resume_instr, remat);
assert(found);
}
nir_pop_if(&bl, NULL);
ASSERTED bool found =
flatten_resume_if_ladder(&bl, &_if->cf_node, &_if->then_list,
true, resume_instr, remat);
assert(found);
resume_node = child;
goto found_resume;
} else {
@@ -986,7 +1011,23 @@ found_resume:
* cursor. Delete everything else.
*/
if (child_list_contains_cursor) {
nir_cf_extract(&cf_list, b->cursor, nir_after_cf_list(child_list));
/* If the cursor is in child_list, then we're either a loop or function
* that contains the cursor. Cursors are always placed in a wrapper if
* (true) to deal with break/continue and early returns. We've already
* moved everything interesting inside the wrapper if and we want to
* remove whatever is left after it.
*/
nir_block *cursor_block = nir_cursor_current_block(b->cursor);
nir_if *wrapper_if = nir_cf_node_as_if(cursor_block->cf_node.parent);
assert(wrapper_if->cf_node.parent == parent_node);
/* The wrapper if blocks are either put into the body of the main
* function, or within the resume if block of the loops.
*/
assert(parent_node->type == nir_cf_node_function ||
(parent_node->type == nir_cf_node_if &&
parent_node->parent->type == nir_cf_node_loop));
nir_cf_extract(&cf_list, nir_after_cf_node(&wrapper_if->cf_node),
nir_after_cf_list(child_list));
} else {
nir_cf_list_extract(&cf_list, child_list);
}
@@ -1032,10 +1073,15 @@ lower_resume(nir_shader *shader, int call_idx)
nir_builder b;
nir_builder_init(&b, impl);
b.cursor = nir_before_cf_list(&impl->body);
ASSERTED bool found =
flatten_resume_if_ladder(&b, &impl->cf_node, &impl->body,
true, resume_instr, &remat);
assert(found);
nir_push_if(&b, nir_imm_true(&b));
{
ASSERTED bool found =
flatten_resume_if_ladder(&b, &impl->cf_node, &impl->body,
true, resume_instr, &remat);
assert(found);
}
nir_pop_if(&b, NULL);
ralloc_free(mem_ctx);
@@ -1167,6 +1213,8 @@ nir_lower_shader_calls(nir_shader *shader,
nir_instr *resume_instr = lower_resume(resume_shaders[i], i);
replace_resume_with_halt(resume_shaders[i], resume_instr);
nir_opt_remove_phis(resume_shaders[i]);
/* Remove the dummy blocks added by flatten_resume_if_ladder() */
nir_opt_if(resume_shaders[i], false);
}
*resume_shaders_out = resume_shaders;