more texture cube work, misc code clean-up

This commit is contained in:
Brian Paul
2000-05-23 17:14:49 +00:00
parent fc4b44399a
commit 35d5301a54
6 changed files with 97 additions and 99 deletions

View File

@@ -159,7 +159,9 @@ void gl_free_texture_object( struct gl_shared_state *shared,
* Examine a texture object to determine if it is complete or not.
* The t->Complete flag will be set to GL_TRUE or GL_FALSE accordingly.
*/
void gl_test_texture_object_completeness( const GLcontext *ctx, struct gl_texture_object *t )
void
_mesa_test_texobj_completeness( const GLcontext *ctx,
struct gl_texture_object *t )
{
t->Complete = GL_TRUE; /* be optimistic */