anv/lower_push_constants: Stop treating scalar specially
All of the code that did something special based on vec4 vs. scalar is bogus. In the backend, everything is now in units of bytes and the vec4 backend can handle full std140 packing so we don't need to do anything special anymore. Signed-off-by: Jason Ekstrand <jason@jlekstrand.net> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=94998
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@@ -313,16 +313,13 @@ anv_pipeline_compile(struct anv_pipeline *pipeline,
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struct brw_stage_prog_data *prog_data,
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struct anv_pipeline_bind_map *map)
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{
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const struct brw_compiler *compiler =
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pipeline->device->instance->physicalDevice.compiler;
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nir_shader *nir = anv_shader_compile_to_nir(pipeline->device,
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module, entrypoint, stage,
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spec_info);
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if (nir == NULL)
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return NULL;
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anv_nir_lower_push_constants(nir, compiler->scalar_stage[stage]);
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anv_nir_lower_push_constants(nir);
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/* Figure out the number of parameters */
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prog_data->nr_params = 0;
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