radv: do not abort with unknown/unimplemented descriptor types
To workaround a crash with Wolfeinstein Younglood because the games creates one descriptor with VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_NV... I reported the problem to Machine Games, but still no answer, so let's remove the unreachable calls (which are technically not unreachable for buggy apps) to help gamers. Note that AMDVLK and AMDGPU-PRO don't crash because they ignore unsupported descriptor types. Cc: <mesa-stable@lists.freedesktop.org> Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4571>
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@@ -150,7 +150,7 @@ VkResult radv_CreateDescriptorSetLayout(
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for (uint32_t j = 0; j < pCreateInfo->bindingCount; j++) {
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const VkDescriptorSetLayoutBinding *binding = bindings + j;
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uint32_t b = binding->binding;
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uint32_t alignment;
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uint32_t alignment = 0;
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unsigned binding_buffer_count = 0;
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uint32_t descriptor_count = binding->descriptorCount;
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bool has_ycbcr_sampler = false;
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@@ -214,7 +214,6 @@ VkResult radv_CreateDescriptorSetLayout(
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descriptor_count = 1;
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break;
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default:
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unreachable("unknown descriptor type\n");
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break;
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}
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@@ -363,7 +362,6 @@ void radv_GetDescriptorSetLayoutSupport(VkDevice device,
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descriptor_count = 1;
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break;
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default:
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unreachable("unknown descriptor type\n");
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break;
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}
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@@ -673,7 +671,6 @@ VkResult radv_CreateDescriptorPool(
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bo_size += pCreateInfo->pPoolSizes[i].descriptorCount;
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break;
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default:
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unreachable("unknown descriptor type\n");
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break;
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}
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}
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@@ -1050,7 +1047,6 @@ void radv_update_descriptor_sets(
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}
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break;
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default:
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unreachable("unimplemented descriptor type");
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break;
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}
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ptr += binding_layout->size / 4;
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@@ -1303,7 +1299,6 @@ void radv_update_descriptor_set_with_template(struct radv_device *device,
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memcpy(pDst, templ->entry[i].immutable_samplers + 4 * j, 16);
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break;
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default:
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unreachable("unimplemented descriptor type");
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break;
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}
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pSrc += templ->entry[i].src_stride;
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