anv: Refactor memory type setup

This makes us walk over the heaps one at a time and add the types for
LLC and !LLC to each heap.

Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Cc: "17.1" <mesa-stable@lists.freedesktop.org>
This commit is contained in:
Jason Ekstrand
2017-05-17 11:42:36 -07:00
parent b83b1af6f6
commit 34581fdd4f

View File

@@ -112,42 +112,6 @@ anv_physical_device_init_heaps(struct anv_physical_device *device, int fd)
if (result != VK_SUCCESS)
return result;
if (device->info.has_llc) {
/* Big core GPUs share LLC with the CPU and thus one memory type can be
* both cached and coherent at the same time.
*/
device->memory.type_count = 1;
device->memory.types[0] = (struct anv_memory_type) {
.propertyFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT |
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT |
VK_MEMORY_PROPERTY_HOST_CACHED_BIT,
.heapIndex = 0,
.valid_buffer_usage = ~0,
};
} else {
/* The spec requires that we expose a host-visible, coherent memory
* type, but Atom GPUs don't share LLC. Thus we offer two memory types
* to give the application a choice between cached, but not coherent and
* coherent but uncached (WC though).
*/
device->memory.type_count = 2;
device->memory.types[0] = (struct anv_memory_type) {
.propertyFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT |
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
.heapIndex = 0,
.valid_buffer_usage = ~0,
};
device->memory.types[1] = (struct anv_memory_type) {
.propertyFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT |
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
VK_MEMORY_PROPERTY_HOST_CACHED_BIT,
.heapIndex = 0,
.valid_buffer_usage = ~0,
};
}
device->memory.heap_count = 1;
device->memory.heaps[0] = (struct anv_memory_heap) {
.size = heap_size,
@@ -155,6 +119,46 @@ anv_physical_device_init_heaps(struct anv_physical_device *device, int fd)
.supports_48bit_addresses = device->supports_48bit_addresses,
};
uint32_t type_count = 0;
for (uint32_t heap = 0; heap < device->memory.heap_count; heap++) {
uint32_t valid_buffer_usage = ~0;
if (device->info.has_llc) {
/* Big core GPUs share LLC with the CPU and thus one memory type can be
* both cached and coherent at the same time.
*/
device->memory.types[type_count++] = (struct anv_memory_type) {
.propertyFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT |
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT |
VK_MEMORY_PROPERTY_HOST_CACHED_BIT,
.heapIndex = heap,
.valid_buffer_usage = valid_buffer_usage,
};
} else {
/* The spec requires that we expose a host-visible, coherent memory
* type, but Atom GPUs don't share LLC. Thus we offer two memory types
* to give the application a choice between cached, but not coherent and
* coherent but uncached (WC though).
*/
device->memory.types[type_count++] = (struct anv_memory_type) {
.propertyFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT |
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
.heapIndex = heap,
.valid_buffer_usage = valid_buffer_usage,
};
device->memory.types[type_count++] = (struct anv_memory_type) {
.propertyFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT |
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
VK_MEMORY_PROPERTY_HOST_CACHED_BIT,
.heapIndex = heap,
.valid_buffer_usage = valid_buffer_usage,
};
}
}
device->memory.type_count = type_count;
return VK_SUCCESS;
}