Make GL_ARB_texture_compression mandatory
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:

committed by
Ian Romanick

parent
26da28c995
commit
33fa5e4bfa
@@ -180,6 +180,7 @@ driGetRendererString( char * buffer, const char * hardware_name,
|
|||||||
|
|
||||||
|
|
||||||
#define need_GL_ARB_multisample
|
#define need_GL_ARB_multisample
|
||||||
|
#define need_GL_ARB_texture_compression
|
||||||
#define need_GL_ARB_transpose_matrix
|
#define need_GL_ARB_transpose_matrix
|
||||||
#define need_GL_ARB_window_pos
|
#define need_GL_ARB_window_pos
|
||||||
#define need_GL_EXT_compiled_vertex_array
|
#define need_GL_EXT_compiled_vertex_array
|
||||||
@@ -199,6 +200,7 @@ driGetRendererString( char * buffer, const char * hardware_name,
|
|||||||
|
|
||||||
static const struct dri_extension all_mesa_extensions[] = {
|
static const struct dri_extension all_mesa_extensions[] = {
|
||||||
{ "GL_ARB_multisample", GL_ARB_multisample_functions },
|
{ "GL_ARB_multisample", GL_ARB_multisample_functions },
|
||||||
|
{ "GL_ARB_texture_compression", GL_ARB_texture_compression_functions },
|
||||||
{ "GL_ARB_transpose_matrix", GL_ARB_transpose_matrix_functions },
|
{ "GL_ARB_transpose_matrix", GL_ARB_transpose_matrix_functions },
|
||||||
{ "GL_ARB_window_pos", GL_ARB_window_pos_functions },
|
{ "GL_ARB_window_pos", GL_ARB_window_pos_functions },
|
||||||
{ "GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions },
|
{ "GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions },
|
||||||
|
@@ -64,7 +64,6 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|||||||
#include "utils.h"
|
#include "utils.h"
|
||||||
|
|
||||||
#define need_GL_ARB_multisample
|
#define need_GL_ARB_multisample
|
||||||
#define need_GL_ARB_texture_compression
|
|
||||||
#define need_GL_ARB_vertex_buffer_object
|
#define need_GL_ARB_vertex_buffer_object
|
||||||
#include "extension_helper.h"
|
#include "extension_helper.h"
|
||||||
|
|
||||||
@@ -125,7 +124,6 @@ const struct dri_extension card_extensions[] =
|
|||||||
{
|
{
|
||||||
{ "GL_ARB_multisample", GL_ARB_multisample_functions },
|
{ "GL_ARB_multisample", GL_ARB_multisample_functions },
|
||||||
{ "GL_ARB_multitexture", NULL },
|
{ "GL_ARB_multitexture", NULL },
|
||||||
{ "GL_ARB_texture_compression", GL_ARB_texture_compression_functions },
|
|
||||||
{ "GL_ARB_texture_env_add", NULL },
|
{ "GL_ARB_texture_env_add", NULL },
|
||||||
{ "GL_ARB_texture_env_combine", NULL },
|
{ "GL_ARB_texture_env_combine", NULL },
|
||||||
{ "GL_ARB_texture_env_crossbar", NULL },
|
{ "GL_ARB_texture_env_crossbar", NULL },
|
||||||
|
@@ -35,7 +35,6 @@
|
|||||||
#define need_GL_ARB_occlusion_query
|
#define need_GL_ARB_occlusion_query
|
||||||
#define need_GL_ARB_point_parameters
|
#define need_GL_ARB_point_parameters
|
||||||
#define need_GL_ARB_shader_objects
|
#define need_GL_ARB_shader_objects
|
||||||
#define need_GL_ARB_texture_compression
|
|
||||||
#define need_GL_ARB_vertex_buffer_object
|
#define need_GL_ARB_vertex_buffer_object
|
||||||
#define need_GL_ARB_vertex_program
|
#define need_GL_ARB_vertex_program
|
||||||
#define need_GL_ARB_vertex_shader
|
#define need_GL_ARB_vertex_shader
|
||||||
@@ -72,7 +71,6 @@ static const struct dri_extension card_extensions[] = {
|
|||||||
{ "GL_ARB_multitexture", NULL },
|
{ "GL_ARB_multitexture", NULL },
|
||||||
{ "GL_ARB_point_parameters", GL_ARB_point_parameters_functions },
|
{ "GL_ARB_point_parameters", GL_ARB_point_parameters_functions },
|
||||||
{ "GL_ARB_texture_border_clamp", NULL },
|
{ "GL_ARB_texture_border_clamp", NULL },
|
||||||
{ "GL_ARB_texture_compression", GL_ARB_texture_compression_functions },
|
|
||||||
{ "GL_ARB_texture_cube_map", NULL },
|
{ "GL_ARB_texture_cube_map", NULL },
|
||||||
{ "GL_ARB_texture_env_add", NULL },
|
{ "GL_ARB_texture_env_add", NULL },
|
||||||
{ "GL_ARB_texture_env_combine", NULL },
|
{ "GL_ARB_texture_env_combine", NULL },
|
||||||
|
@@ -152,6 +152,7 @@ mach64ChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
|
|||||||
case GL_ALPHA8:
|
case GL_ALPHA8:
|
||||||
case GL_ALPHA12:
|
case GL_ALPHA12:
|
||||||
case GL_ALPHA16:
|
case GL_ALPHA16:
|
||||||
|
case GL_COMPRESSED_ALPHA:
|
||||||
case 2:
|
case 2:
|
||||||
case GL_LUMINANCE_ALPHA:
|
case GL_LUMINANCE_ALPHA:
|
||||||
case GL_LUMINANCE4_ALPHA4:
|
case GL_LUMINANCE4_ALPHA4:
|
||||||
@@ -160,9 +161,11 @@ mach64ChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
|
|||||||
case GL_LUMINANCE12_ALPHA4:
|
case GL_LUMINANCE12_ALPHA4:
|
||||||
case GL_LUMINANCE12_ALPHA12:
|
case GL_LUMINANCE12_ALPHA12:
|
||||||
case GL_LUMINANCE16_ALPHA16:
|
case GL_LUMINANCE16_ALPHA16:
|
||||||
|
case GL_COMPRESSED_LUMINANCE_ALPHA:
|
||||||
case 4:
|
case 4:
|
||||||
case GL_RGBA:
|
case GL_RGBA:
|
||||||
case GL_RGBA2:
|
case GL_RGBA2:
|
||||||
|
case GL_COMPRESSED_RGBA:
|
||||||
if (mmesa->mach64Screen->cpp == 4)
|
if (mmesa->mach64Screen->cpp == 4)
|
||||||
return &_mesa_texformat_argb8888;
|
return &_mesa_texformat_argb8888;
|
||||||
else
|
else
|
||||||
@@ -193,6 +196,7 @@ mach64ChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
|
|||||||
case GL_RGB10:
|
case GL_RGB10:
|
||||||
case GL_RGB12:
|
case GL_RGB12:
|
||||||
case GL_RGB16:
|
case GL_RGB16:
|
||||||
|
case GL_COMPRESSED_RGB:
|
||||||
if (mmesa->mach64Screen->cpp == 4)
|
if (mmesa->mach64Screen->cpp == 4)
|
||||||
return &_mesa_texformat_argb8888;
|
return &_mesa_texformat_argb8888;
|
||||||
else
|
else
|
||||||
@@ -204,6 +208,7 @@ mach64ChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
|
|||||||
case GL_LUMINANCE8:
|
case GL_LUMINANCE8:
|
||||||
case GL_LUMINANCE12:
|
case GL_LUMINANCE12:
|
||||||
case GL_LUMINANCE16:
|
case GL_LUMINANCE16:
|
||||||
|
case GL_COMPRESSED_LUMINANCE:
|
||||||
if (mmesa->mach64Screen->cpp == 4)
|
if (mmesa->mach64Screen->cpp == 4)
|
||||||
return &_mesa_texformat_argb8888; /* inefficient but accurate */
|
return &_mesa_texformat_argb8888; /* inefficient but accurate */
|
||||||
else
|
else
|
||||||
@@ -214,6 +219,7 @@ mach64ChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
|
|||||||
case GL_INTENSITY8:
|
case GL_INTENSITY8:
|
||||||
case GL_INTENSITY12:
|
case GL_INTENSITY12:
|
||||||
case GL_INTENSITY16:
|
case GL_INTENSITY16:
|
||||||
|
case GL_COMPRESSED_INTENSITY:
|
||||||
if (mmesa->mach64Screen->cpp == 4)
|
if (mmesa->mach64Screen->cpp == 4)
|
||||||
return &_mesa_texformat_argb8888; /* inefficient but accurate */
|
return &_mesa_texformat_argb8888; /* inefficient but accurate */
|
||||||
else
|
else
|
||||||
|
@@ -70,7 +70,6 @@
|
|||||||
#include "GL/internal/dri_interface.h"
|
#include "GL/internal/dri_interface.h"
|
||||||
|
|
||||||
#define need_GL_ARB_multisample
|
#define need_GL_ARB_multisample
|
||||||
#define need_GL_ARB_texture_compression
|
|
||||||
#define need_GL_ARB_vertex_buffer_object
|
#define need_GL_ARB_vertex_buffer_object
|
||||||
#define need_GL_ARB_vertex_program
|
#define need_GL_ARB_vertex_program
|
||||||
#define need_GL_EXT_fog_coord
|
#define need_GL_EXT_fog_coord
|
||||||
@@ -386,7 +385,6 @@ static const struct dri_extension g400_extensions[] =
|
|||||||
static const struct dri_extension card_extensions[] =
|
static const struct dri_extension card_extensions[] =
|
||||||
{
|
{
|
||||||
{ "GL_ARB_multisample", GL_ARB_multisample_functions },
|
{ "GL_ARB_multisample", GL_ARB_multisample_functions },
|
||||||
{ "GL_ARB_texture_compression", GL_ARB_texture_compression_functions },
|
|
||||||
{ "GL_ARB_texture_rectangle", NULL },
|
{ "GL_ARB_texture_rectangle", NULL },
|
||||||
{ "GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions },
|
{ "GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions },
|
||||||
{ "GL_EXT_blend_logic_op", NULL },
|
{ "GL_EXT_blend_logic_op", NULL },
|
||||||
|
@@ -66,7 +66,6 @@ int R128_DEBUG = 0;
|
|||||||
#endif
|
#endif
|
||||||
|
|
||||||
#define need_GL_ARB_multisample
|
#define need_GL_ARB_multisample
|
||||||
#define need_GL_ARB_texture_compression
|
|
||||||
#define need_GL_ARB_vertex_buffer_object
|
#define need_GL_ARB_vertex_buffer_object
|
||||||
#define need_GL_EXT_blend_minmax
|
#define need_GL_EXT_blend_minmax
|
||||||
#define need_GL_EXT_fog_coord
|
#define need_GL_EXT_fog_coord
|
||||||
@@ -77,7 +76,6 @@ const struct dri_extension card_extensions[] =
|
|||||||
{
|
{
|
||||||
{ "GL_ARB_multisample", GL_ARB_multisample_functions },
|
{ "GL_ARB_multisample", GL_ARB_multisample_functions },
|
||||||
{ "GL_ARB_multitexture", NULL },
|
{ "GL_ARB_multitexture", NULL },
|
||||||
{ "GL_ARB_texture_compression", GL_ARB_texture_compression_functions },
|
|
||||||
{ "GL_ARB_texture_env_add", NULL },
|
{ "GL_ARB_texture_env_add", NULL },
|
||||||
{ "GL_ARB_texture_mirrored_repeat", NULL },
|
{ "GL_ARB_texture_mirrored_repeat", NULL },
|
||||||
{ "GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions },
|
{ "GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions },
|
||||||
|
@@ -63,7 +63,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|||||||
#include "r200_vertprog.h"
|
#include "r200_vertprog.h"
|
||||||
|
|
||||||
#define need_GL_ARB_multisample
|
#define need_GL_ARB_multisample
|
||||||
#define need_GL_ARB_texture_compression
|
|
||||||
#define need_GL_ARB_vertex_buffer_object
|
#define need_GL_ARB_vertex_buffer_object
|
||||||
#define need_GL_ARB_vertex_program
|
#define need_GL_ARB_vertex_program
|
||||||
#define need_GL_ATI_fragment_shader
|
#define need_GL_ATI_fragment_shader
|
||||||
@@ -123,7 +122,6 @@ const struct dri_extension card_extensions[] =
|
|||||||
{ "GL_ARB_multisample", GL_ARB_multisample_functions },
|
{ "GL_ARB_multisample", GL_ARB_multisample_functions },
|
||||||
{ "GL_ARB_multitexture", NULL },
|
{ "GL_ARB_multitexture", NULL },
|
||||||
{ "GL_ARB_texture_border_clamp", NULL },
|
{ "GL_ARB_texture_border_clamp", NULL },
|
||||||
{ "GL_ARB_texture_compression", GL_ARB_texture_compression_functions },
|
|
||||||
{ "GL_ARB_texture_env_add", NULL },
|
{ "GL_ARB_texture_env_add", NULL },
|
||||||
{ "GL_ARB_texture_env_combine", NULL },
|
{ "GL_ARB_texture_env_combine", NULL },
|
||||||
{ "GL_ARB_texture_env_dot3", NULL },
|
{ "GL_ARB_texture_env_dot3", NULL },
|
||||||
|
@@ -80,7 +80,6 @@ int hw_tcl_on = 1;
|
|||||||
#define need_GL_VERSION_2_0
|
#define need_GL_VERSION_2_0
|
||||||
#define need_GL_ARB_multisample
|
#define need_GL_ARB_multisample
|
||||||
#define need_GL_ARB_point_parameters
|
#define need_GL_ARB_point_parameters
|
||||||
#define need_GL_ARB_texture_compression
|
|
||||||
#define need_GL_ARB_vertex_buffer_object
|
#define need_GL_ARB_vertex_buffer_object
|
||||||
#define need_GL_ARB_vertex_program
|
#define need_GL_ARB_vertex_program
|
||||||
#define need_GL_EXT_blend_equation_separate
|
#define need_GL_EXT_blend_equation_separate
|
||||||
@@ -105,7 +104,6 @@ const struct dri_extension card_extensions[] = {
|
|||||||
{"GL_ARB_shadow", NULL},
|
{"GL_ARB_shadow", NULL},
|
||||||
{"GL_ARB_shadow_ambient", NULL},
|
{"GL_ARB_shadow_ambient", NULL},
|
||||||
{"GL_ARB_texture_border_clamp", NULL},
|
{"GL_ARB_texture_border_clamp", NULL},
|
||||||
{"GL_ARB_texture_compression", GL_ARB_texture_compression_functions},
|
|
||||||
{"GL_ARB_texture_cube_map", NULL},
|
{"GL_ARB_texture_cube_map", NULL},
|
||||||
{"GL_ARB_texture_env_add", NULL},
|
{"GL_ARB_texture_env_add", NULL},
|
||||||
{"GL_ARB_texture_env_combine", NULL},
|
{"GL_ARB_texture_env_combine", NULL},
|
||||||
|
@@ -63,7 +63,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|||||||
#include "radeon_maos.h"
|
#include "radeon_maos.h"
|
||||||
|
|
||||||
#define need_GL_ARB_multisample
|
#define need_GL_ARB_multisample
|
||||||
#define need_GL_ARB_texture_compression
|
|
||||||
#define need_GL_ARB_vertex_buffer_object
|
#define need_GL_ARB_vertex_buffer_object
|
||||||
#define need_GL_EXT_blend_minmax
|
#define need_GL_EXT_blend_minmax
|
||||||
#define need_GL_EXT_fog_coord
|
#define need_GL_EXT_fog_coord
|
||||||
@@ -117,7 +116,6 @@ const struct dri_extension card_extensions[] =
|
|||||||
{ "GL_ARB_multisample", GL_ARB_multisample_functions },
|
{ "GL_ARB_multisample", GL_ARB_multisample_functions },
|
||||||
{ "GL_ARB_multitexture", NULL },
|
{ "GL_ARB_multitexture", NULL },
|
||||||
{ "GL_ARB_texture_border_clamp", NULL },
|
{ "GL_ARB_texture_border_clamp", NULL },
|
||||||
{ "GL_ARB_texture_compression", GL_ARB_texture_compression_functions },
|
|
||||||
{ "GL_ARB_texture_env_add", NULL },
|
{ "GL_ARB_texture_env_add", NULL },
|
||||||
{ "GL_ARB_texture_env_combine", NULL },
|
{ "GL_ARB_texture_env_combine", NULL },
|
||||||
{ "GL_ARB_texture_env_crossbar", NULL },
|
{ "GL_ARB_texture_env_crossbar", NULL },
|
||||||
|
@@ -60,7 +60,6 @@
|
|||||||
#include "texmem.h"
|
#include "texmem.h"
|
||||||
|
|
||||||
#define need_GL_ARB_multisample
|
#define need_GL_ARB_multisample
|
||||||
#define need_GL_ARB_texture_compression
|
|
||||||
#define need_GL_ARB_vertex_buffer_object
|
#define need_GL_ARB_vertex_buffer_object
|
||||||
#define need_GL_EXT_secondary_color
|
#define need_GL_EXT_secondary_color
|
||||||
#include "extension_helper.h"
|
#include "extension_helper.h"
|
||||||
@@ -135,7 +134,6 @@ static const struct dri_extension card_extensions[] =
|
|||||||
{
|
{
|
||||||
{ "GL_ARB_multisample", GL_ARB_multisample_functions },
|
{ "GL_ARB_multisample", GL_ARB_multisample_functions },
|
||||||
{ "GL_ARB_multitexture", NULL },
|
{ "GL_ARB_multitexture", NULL },
|
||||||
{ "GL_ARB_texture_compression", GL_ARB_texture_compression_functions },
|
|
||||||
{ "GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions },
|
{ "GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions },
|
||||||
{ "GL_EXT_stencil_wrap", NULL },
|
{ "GL_EXT_stencil_wrap", NULL },
|
||||||
{ "GL_EXT_texture_lod_bias", NULL },
|
{ "GL_EXT_texture_lod_bias", NULL },
|
||||||
|
@@ -58,7 +58,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|||||||
#include "tnl/t_pipeline.h"
|
#include "tnl/t_pipeline.h"
|
||||||
|
|
||||||
#define need_GL_ARB_multisample
|
#define need_GL_ARB_multisample
|
||||||
#define need_GL_ARB_texture_compression
|
|
||||||
#define need_GL_ARB_vertex_buffer_object
|
#define need_GL_ARB_vertex_buffer_object
|
||||||
#define need_GL_EXT_fog_coord
|
#define need_GL_EXT_fog_coord
|
||||||
#define need_GL_EXT_secondary_color
|
#define need_GL_EXT_secondary_color
|
||||||
@@ -77,7 +76,6 @@ struct dri_extension card_extensions[] =
|
|||||||
{ "GL_ARB_multisample", GL_ARB_multisample_functions },
|
{ "GL_ARB_multisample", GL_ARB_multisample_functions },
|
||||||
{ "GL_ARB_multitexture", NULL },
|
{ "GL_ARB_multitexture", NULL },
|
||||||
{ "GL_ARB_texture_border_clamp", NULL },
|
{ "GL_ARB_texture_border_clamp", NULL },
|
||||||
{ "GL_ARB_texture_compression", GL_ARB_texture_compression_functions },
|
|
||||||
{ "GL_ARB_texture_mirrored_repeat", NULL },
|
{ "GL_ARB_texture_mirrored_repeat", NULL },
|
||||||
{ "GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions },
|
{ "GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions },
|
||||||
/*{ "GL_EXT_fog_coord", GL_EXT_fog_coord_functions },*/
|
/*{ "GL_EXT_fog_coord", GL_EXT_fog_coord_functions },*/
|
||||||
@@ -93,7 +91,6 @@ struct dri_extension card_extensions_6326[] =
|
|||||||
{
|
{
|
||||||
{ "GL_ARB_multisample", GL_ARB_multisample_functions },
|
{ "GL_ARB_multisample", GL_ARB_multisample_functions },
|
||||||
/*{ "GL_ARB_texture_border_clamp", NULL },*/
|
/*{ "GL_ARB_texture_border_clamp", NULL },*/
|
||||||
{ "GL_ARB_texture_compression", GL_ARB_texture_compression_functions },
|
|
||||||
/*{ "GL_ARB_texture_mirrored_repeat", NULL },*/
|
/*{ "GL_ARB_texture_mirrored_repeat", NULL },*/
|
||||||
/*{ "GL_MESA_ycbcr_texture", NULL },*/
|
/*{ "GL_MESA_ycbcr_texture", NULL },*/
|
||||||
{ NULL, NULL }
|
{ NULL, NULL }
|
||||||
|
@@ -61,7 +61,6 @@
|
|||||||
#define need_GL_ARB_multisample
|
#define need_GL_ARB_multisample
|
||||||
/* #define need_GL_ARB_point_parameters */
|
/* #define need_GL_ARB_point_parameters */
|
||||||
#define need_GL_ARB_occlusion_query
|
#define need_GL_ARB_occlusion_query
|
||||||
#define need_GL_ARB_texture_compression
|
|
||||||
#define need_GL_ARB_vertex_buffer_object
|
#define need_GL_ARB_vertex_buffer_object
|
||||||
/* #define need_GL_ARB_vertex_program */
|
/* #define need_GL_ARB_vertex_program */
|
||||||
#define need_GL_EXT_blend_equation_separate
|
#define need_GL_EXT_blend_equation_separate
|
||||||
@@ -122,7 +121,6 @@ const struct dri_extension card_extensions[] =
|
|||||||
*/
|
*/
|
||||||
const struct dri_extension napalm_extensions[] =
|
const struct dri_extension napalm_extensions[] =
|
||||||
{
|
{
|
||||||
{ "GL_ARB_texture_compression", GL_ARB_texture_compression_functions },
|
|
||||||
{ "GL_ARB_texture_env_combine", NULL },
|
{ "GL_ARB_texture_env_combine", NULL },
|
||||||
{ "GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions },
|
{ "GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions },
|
||||||
{ "GL_EXT_blend_subtract", GL_EXT_blend_minmax_functions },
|
{ "GL_EXT_blend_subtract", GL_EXT_blend_minmax_functions },
|
||||||
|
@@ -1862,7 +1862,6 @@ fxDDInitExtensions(GLcontext * ctx)
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (fxMesa->type >= GR_SSTTYPE_Voodoo4) {
|
if (fxMesa->type >= GR_SSTTYPE_Voodoo4) {
|
||||||
_mesa_enable_extension(ctx, "GL_ARB_texture_compression");
|
|
||||||
_mesa_enable_extension(ctx, "GL_3DFX_texture_compression_FXT1");
|
_mesa_enable_extension(ctx, "GL_3DFX_texture_compression_FXT1");
|
||||||
_mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc");
|
_mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc");
|
||||||
_mesa_enable_extension(ctx, "GL_S3_s3tc");
|
_mesa_enable_extension(ctx, "GL_S3_s3tc");
|
||||||
@@ -1894,7 +1893,6 @@ fxDDInitExtensions(GLcontext * ctx)
|
|||||||
* fxSetupSingleTMU_NoLock/fxSetupDoubleTMU_NoLock:
|
* fxSetupSingleTMU_NoLock/fxSetupDoubleTMU_NoLock:
|
||||||
* grTexDownloadTable(GR_TEXTABLE_NCC0, &(ti->palette));
|
* grTexDownloadTable(GR_TEXTABLE_NCC0, &(ti->palette));
|
||||||
*/
|
*/
|
||||||
/*_mesa_enable_extension(ctx, "GL_ARB_texture_compression");*/
|
|
||||||
_mesa_enable_extension(ctx, "GL_SGIS_generate_mipmap");
|
_mesa_enable_extension(ctx, "GL_SGIS_generate_mipmap");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@@ -1006,7 +1006,6 @@ _mesa_PopAttrib(void)
|
|||||||
_mesa_Hint(GL_FOG_HINT, hint->Fog);
|
_mesa_Hint(GL_FOG_HINT, hint->Fog);
|
||||||
_mesa_Hint(GL_CLIP_VOLUME_CLIPPING_HINT_EXT,
|
_mesa_Hint(GL_CLIP_VOLUME_CLIPPING_HINT_EXT,
|
||||||
hint->ClipVolumeClipping);
|
hint->ClipVolumeClipping);
|
||||||
if (ctx->Extensions.ARB_texture_compression)
|
|
||||||
_mesa_Hint(GL_TEXTURE_COMPRESSION_HINT_ARB,
|
_mesa_Hint(GL_TEXTURE_COMPRESSION_HINT_ARB,
|
||||||
hint->TextureCompression);
|
hint->TextureCompression);
|
||||||
}
|
}
|
||||||
|
@@ -64,7 +64,7 @@ static const struct {
|
|||||||
{ OFF, "GL_ARB_shadow", F(ARB_shadow) },
|
{ OFF, "GL_ARB_shadow", F(ARB_shadow) },
|
||||||
{ OFF, "GL_ARB_shadow_ambient", F(ARB_shadow_ambient) },
|
{ OFF, "GL_ARB_shadow_ambient", F(ARB_shadow_ambient) },
|
||||||
{ OFF, "GL_ARB_texture_border_clamp", F(ARB_texture_border_clamp) },
|
{ OFF, "GL_ARB_texture_border_clamp", F(ARB_texture_border_clamp) },
|
||||||
{ OFF, "GL_ARB_texture_compression", F(ARB_texture_compression) },
|
{ ON, "GL_ARB_texture_compression", F(ARB_texture_compression) },
|
||||||
{ OFF, "GL_ARB_texture_cube_map", F(ARB_texture_cube_map) },
|
{ OFF, "GL_ARB_texture_cube_map", F(ARB_texture_cube_map) },
|
||||||
{ OFF, "GL_ARB_texture_env_add", F(EXT_texture_env_add) },
|
{ OFF, "GL_ARB_texture_env_add", F(EXT_texture_env_add) },
|
||||||
{ OFF, "GL_ARB_texture_env_combine", F(ARB_texture_env_combine) },
|
{ OFF, "GL_ARB_texture_env_combine", F(ARB_texture_env_combine) },
|
||||||
@@ -345,7 +345,7 @@ _mesa_enable_1_3_extensions(GLcontext *ctx)
|
|||||||
ctx->Extensions.ARB_multisample = GL_TRUE;
|
ctx->Extensions.ARB_multisample = GL_TRUE;
|
||||||
ctx->Extensions.ARB_multitexture = GL_TRUE;
|
ctx->Extensions.ARB_multitexture = GL_TRUE;
|
||||||
ctx->Extensions.ARB_texture_border_clamp = GL_TRUE;
|
ctx->Extensions.ARB_texture_border_clamp = GL_TRUE;
|
||||||
ctx->Extensions.ARB_texture_compression = GL_TRUE;
|
/*ctx->Extensions.ARB_texture_compression = GL_TRUE;*/
|
||||||
ctx->Extensions.ARB_texture_cube_map = GL_TRUE;
|
ctx->Extensions.ARB_texture_cube_map = GL_TRUE;
|
||||||
ctx->Extensions.ARB_texture_env_combine = GL_TRUE;
|
ctx->Extensions.ARB_texture_env_combine = GL_TRUE;
|
||||||
ctx->Extensions.ARB_texture_env_dot3 = GL_TRUE;
|
ctx->Extensions.ARB_texture_env_dot3 = GL_TRUE;
|
||||||
|
@@ -1078,15 +1078,12 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
|
|||||||
params[0] = INT_TO_BOOLEAN((1 << (ctx->Const.MaxCubeTextureLevels - 1)));
|
params[0] = INT_TO_BOOLEAN((1 << (ctx->Const.MaxCubeTextureLevels - 1)));
|
||||||
break;
|
break;
|
||||||
case GL_TEXTURE_COMPRESSION_HINT_ARB:
|
case GL_TEXTURE_COMPRESSION_HINT_ARB:
|
||||||
CHECK_EXT1(ARB_texture_compression, "GetBooleanv");
|
|
||||||
params[0] = INT_TO_BOOLEAN(ctx->Hint.TextureCompression);
|
params[0] = INT_TO_BOOLEAN(ctx->Hint.TextureCompression);
|
||||||
break;
|
break;
|
||||||
case GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB:
|
case GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB:
|
||||||
CHECK_EXT1(ARB_texture_compression, "GetBooleanv");
|
|
||||||
params[0] = INT_TO_BOOLEAN(_mesa_get_compressed_formats(ctx, NULL, GL_FALSE));
|
params[0] = INT_TO_BOOLEAN(_mesa_get_compressed_formats(ctx, NULL, GL_FALSE));
|
||||||
break;
|
break;
|
||||||
case GL_COMPRESSED_TEXTURE_FORMATS_ARB:
|
case GL_COMPRESSED_TEXTURE_FORMATS_ARB:
|
||||||
CHECK_EXT1(ARB_texture_compression, "GetBooleanv");
|
|
||||||
{
|
{
|
||||||
GLint formats[100];
|
GLint formats[100];
|
||||||
GLuint i, n = _mesa_get_compressed_formats(ctx, formats, GL_FALSE);
|
GLuint i, n = _mesa_get_compressed_formats(ctx, formats, GL_FALSE);
|
||||||
@@ -2930,15 +2927,12 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
|
|||||||
params[0] = (GLfloat)((1 << (ctx->Const.MaxCubeTextureLevels - 1)));
|
params[0] = (GLfloat)((1 << (ctx->Const.MaxCubeTextureLevels - 1)));
|
||||||
break;
|
break;
|
||||||
case GL_TEXTURE_COMPRESSION_HINT_ARB:
|
case GL_TEXTURE_COMPRESSION_HINT_ARB:
|
||||||
CHECK_EXT1(ARB_texture_compression, "GetFloatv");
|
|
||||||
params[0] = (GLfloat)(ctx->Hint.TextureCompression);
|
params[0] = (GLfloat)(ctx->Hint.TextureCompression);
|
||||||
break;
|
break;
|
||||||
case GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB:
|
case GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB:
|
||||||
CHECK_EXT1(ARB_texture_compression, "GetFloatv");
|
|
||||||
params[0] = (GLfloat)(_mesa_get_compressed_formats(ctx, NULL, GL_FALSE));
|
params[0] = (GLfloat)(_mesa_get_compressed_formats(ctx, NULL, GL_FALSE));
|
||||||
break;
|
break;
|
||||||
case GL_COMPRESSED_TEXTURE_FORMATS_ARB:
|
case GL_COMPRESSED_TEXTURE_FORMATS_ARB:
|
||||||
CHECK_EXT1(ARB_texture_compression, "GetFloatv");
|
|
||||||
{
|
{
|
||||||
GLint formats[100];
|
GLint formats[100];
|
||||||
GLuint i, n = _mesa_get_compressed_formats(ctx, formats, GL_FALSE);
|
GLuint i, n = _mesa_get_compressed_formats(ctx, formats, GL_FALSE);
|
||||||
@@ -4782,15 +4776,12 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
|
|||||||
params[0] = (1 << (ctx->Const.MaxCubeTextureLevels - 1));
|
params[0] = (1 << (ctx->Const.MaxCubeTextureLevels - 1));
|
||||||
break;
|
break;
|
||||||
case GL_TEXTURE_COMPRESSION_HINT_ARB:
|
case GL_TEXTURE_COMPRESSION_HINT_ARB:
|
||||||
CHECK_EXT1(ARB_texture_compression, "GetIntegerv");
|
|
||||||
params[0] = ctx->Hint.TextureCompression;
|
params[0] = ctx->Hint.TextureCompression;
|
||||||
break;
|
break;
|
||||||
case GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB:
|
case GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB:
|
||||||
CHECK_EXT1(ARB_texture_compression, "GetIntegerv");
|
|
||||||
params[0] = _mesa_get_compressed_formats(ctx, NULL, GL_FALSE);
|
params[0] = _mesa_get_compressed_formats(ctx, NULL, GL_FALSE);
|
||||||
break;
|
break;
|
||||||
case GL_COMPRESSED_TEXTURE_FORMATS_ARB:
|
case GL_COMPRESSED_TEXTURE_FORMATS_ARB:
|
||||||
CHECK_EXT1(ARB_texture_compression, "GetIntegerv");
|
|
||||||
{
|
{
|
||||||
GLint formats[100];
|
GLint formats[100];
|
||||||
GLuint i, n = _mesa_get_compressed_formats(ctx, formats, GL_FALSE);
|
GLuint i, n = _mesa_get_compressed_formats(ctx, formats, GL_FALSE);
|
||||||
|
@@ -523,10 +523,10 @@ StateVars = [
|
|||||||
|
|
||||||
# GL_ARB_texture_compression */
|
# GL_ARB_texture_compression */
|
||||||
( "GL_TEXTURE_COMPRESSION_HINT_ARB", GLint,
|
( "GL_TEXTURE_COMPRESSION_HINT_ARB", GLint,
|
||||||
["ctx->Hint.TextureCompression"], "", ["ARB_texture_compression"] ),
|
["ctx->Hint.TextureCompression"], "", None ),
|
||||||
( "GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB", GLint,
|
( "GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB", GLint,
|
||||||
["_mesa_get_compressed_formats(ctx, NULL, GL_FALSE)"],
|
["_mesa_get_compressed_formats(ctx, NULL, GL_FALSE)"],
|
||||||
"", ["ARB_texture_compression"] ),
|
"", None ),
|
||||||
( "GL_COMPRESSED_TEXTURE_FORMATS_ARB", GLenum,
|
( "GL_COMPRESSED_TEXTURE_FORMATS_ARB", GLenum,
|
||||||
[],
|
[],
|
||||||
"""GLint formats[100];
|
"""GLint formats[100];
|
||||||
@@ -534,7 +534,7 @@ StateVars = [
|
|||||||
ASSERT(n <= 100);
|
ASSERT(n <= 100);
|
||||||
for (i = 0; i < n; i++)
|
for (i = 0; i < n; i++)
|
||||||
params[i] = CONVERSION(formats[i]);""",
|
params[i] = CONVERSION(formats[i]);""",
|
||||||
["ARB_texture_compression"] ),
|
None ),
|
||||||
|
|
||||||
# GL_EXT_compiled_vertex_array
|
# GL_EXT_compiled_vertex_array
|
||||||
( "GL_ARRAY_ELEMENT_LOCK_FIRST_EXT", GLint, ["ctx->Array.LockFirst"],
|
( "GL_ARRAY_ELEMENT_LOCK_FIRST_EXT", GLint, ["ctx->Array.LockFirst"],
|
||||||
|
@@ -89,10 +89,6 @@ _mesa_Hint( GLenum target, GLenum mode )
|
|||||||
|
|
||||||
/* GL_ARB_texture_compression */
|
/* GL_ARB_texture_compression */
|
||||||
case GL_TEXTURE_COMPRESSION_HINT_ARB:
|
case GL_TEXTURE_COMPRESSION_HINT_ARB:
|
||||||
if (!ctx->Extensions.ARB_texture_compression) {
|
|
||||||
_mesa_error(ctx, GL_INVALID_ENUM, "glHint(target)");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
if (ctx->Hint.TextureCompression == mode)
|
if (ctx->Hint.TextureCompression == mode)
|
||||||
return;
|
return;
|
||||||
FLUSH_VERTICES(ctx, _NEW_HINT);
|
FLUSH_VERTICES(ctx, _NEW_HINT);
|
||||||
|
@@ -56,7 +56,6 @@ GLuint
|
|||||||
_mesa_get_compressed_formats(GLcontext *ctx, GLint *formats, GLboolean all)
|
_mesa_get_compressed_formats(GLcontext *ctx, GLint *formats, GLboolean all)
|
||||||
{
|
{
|
||||||
GLuint n = 0;
|
GLuint n = 0;
|
||||||
if (ctx->Extensions.ARB_texture_compression) {
|
|
||||||
if (ctx->Extensions.TDFX_texture_compression_FXT1) {
|
if (ctx->Extensions.TDFX_texture_compression_FXT1) {
|
||||||
if (formats) {
|
if (formats) {
|
||||||
formats[n++] = GL_COMPRESSED_RGB_FXT1_3DFX;
|
formats[n++] = GL_COMPRESSED_RGB_FXT1_3DFX;
|
||||||
@@ -109,7 +108,6 @@ _mesa_get_compressed_formats(GLcontext *ctx, GLint *formats, GLboolean all)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
#endif /* FEATURE_EXT_texture_sRGB */
|
#endif /* FEATURE_EXT_texture_sRGB */
|
||||||
}
|
|
||||||
return n;
|
return n;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@@ -1481,7 +1481,6 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat,
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (ctx->Extensions.ARB_texture_compression) {
|
|
||||||
switch (internalFormat) {
|
switch (internalFormat) {
|
||||||
case GL_COMPRESSED_ALPHA_ARB:
|
case GL_COMPRESSED_ALPHA_ARB:
|
||||||
return &_mesa_texformat_alpha;
|
return &_mesa_texformat_alpha;
|
||||||
@@ -1516,7 +1515,6 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat,
|
|||||||
default:
|
default:
|
||||||
; /* fallthrough */
|
; /* fallthrough */
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
if (ctx->Extensions.MESA_ycbcr_texture) {
|
if (ctx->Extensions.MESA_ycbcr_texture) {
|
||||||
if (internalFormat == GL_YCBCR_MESA) {
|
if (internalFormat == GL_YCBCR_MESA) {
|
||||||
|
@@ -253,7 +253,6 @@ _mesa_base_tex_format( GLcontext *ctx, GLint internalFormat )
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (ctx->Extensions.ARB_texture_compression) {
|
|
||||||
switch (internalFormat) {
|
switch (internalFormat) {
|
||||||
case GL_COMPRESSED_ALPHA:
|
case GL_COMPRESSED_ALPHA:
|
||||||
return GL_ALPHA;
|
return GL_ALPHA;
|
||||||
@@ -270,7 +269,6 @@ _mesa_base_tex_format( GLcontext *ctx, GLint internalFormat )
|
|||||||
default:
|
default:
|
||||||
; /* fallthrough */
|
; /* fallthrough */
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
if (ctx->Extensions.TDFX_texture_compression_FXT1) {
|
if (ctx->Extensions.TDFX_texture_compression_FXT1) {
|
||||||
switch (internalFormat) {
|
switch (internalFormat) {
|
||||||
|
@@ -849,7 +849,6 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
|
|||||||
|
|
||||||
/* GL_ARB_texture_compression */
|
/* GL_ARB_texture_compression */
|
||||||
case GL_TEXTURE_COMPRESSED_IMAGE_SIZE:
|
case GL_TEXTURE_COMPRESSED_IMAGE_SIZE:
|
||||||
if (ctx->Extensions.ARB_texture_compression) {
|
|
||||||
if (img->IsCompressed && !isProxy) {
|
if (img->IsCompressed && !isProxy) {
|
||||||
/* Don't use ctx->Driver.CompressedTextureSize() since that
|
/* Don't use ctx->Driver.CompressedTextureSize() since that
|
||||||
* may returned a padded hardware size.
|
* may returned a padded hardware size.
|
||||||
@@ -862,20 +861,9 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
|
|||||||
_mesa_error(ctx, GL_INVALID_OPERATION,
|
_mesa_error(ctx, GL_INVALID_OPERATION,
|
||||||
"glGetTexLevelParameter[if]v(pname)");
|
"glGetTexLevelParameter[if]v(pname)");
|
||||||
}
|
}
|
||||||
}
|
|
||||||
else {
|
|
||||||
_mesa_error(ctx, GL_INVALID_ENUM,
|
|
||||||
"glGetTexLevelParameter[if]v(pname)");
|
|
||||||
}
|
|
||||||
break;
|
break;
|
||||||
case GL_TEXTURE_COMPRESSED:
|
case GL_TEXTURE_COMPRESSED:
|
||||||
if (ctx->Extensions.ARB_texture_compression) {
|
|
||||||
*params = (GLint) img->IsCompressed;
|
*params = (GLint) img->IsCompressed;
|
||||||
}
|
|
||||||
else {
|
|
||||||
_mesa_error(ctx, GL_INVALID_ENUM,
|
|
||||||
"glGetTexLevelParameter[if]v(pname)");
|
|
||||||
}
|
|
||||||
break;
|
break;
|
||||||
|
|
||||||
/* GL_ARB_texture_float */
|
/* GL_ARB_texture_float */
|
||||||
|
Reference in New Issue
Block a user