glcpp: Rename "errors" to "info_log."

Eventually, we'll want to be be able to print out warnings as well.
This commit is contained in:
Kenneth Graunke
2010-06-18 19:52:36 -07:00
parent 03ee33809f
commit 33eaa3e0b3
4 changed files with 21 additions and 19 deletions

View File

@@ -26,15 +26,17 @@
void
glcpp_error (YYLTYPE *locp, glcpp_parser_t *parser, const char *fmt, ...)
{
parser->errors = talloc_asprintf_append(parser->errors, "%u:%u(%u): "
"preprocessor error: ",
locp->source, locp->first_line,
locp->first_column);
va_list ap;
va_start(ap, fmt);
parser->errors = talloc_vasprintf_append(parser->errors, fmt, ap);
va_end(ap);
parser->errors = talloc_strdup_append(parser->errors, "\n");
parser->info_log = talloc_asprintf_append(parser->info_log,
"%u:%u(%u): "
"preprocessor error: ",
locp->source,
locp->first_line,
locp->first_column);
va_list ap;
va_start(ap, fmt);
parser->info_log = talloc_vasprintf_append(parser->info_log, fmt, ap);
va_end(ap);
parser->info_log = talloc_strdup_append(parser->info_log, "\n");
}
extern int
@@ -46,8 +48,8 @@ preprocess(void *talloc_ctx, const char **shader, size_t *shader_len)
glcpp_parser_parse (parser);
errors = parser->errors[0] != '\0';
printf("%s", parser->errors);
errors = parser->info_log[0] != '\0';
printf("%s", parser->info_log);
talloc_steal(talloc_ctx, parser->output);
*shader = parser->output;