st/mesa: fix indentation

Signed-off-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
Morgan Armand
2011-11-07 19:38:13 +01:00
committed by Brian Paul
parent 89d6044b7b
commit 33ca21fc3c
2 changed files with 8 additions and 9 deletions

View File

@@ -267,14 +267,13 @@ update_vertex_textures(struct st_context *st)
GLboolean retval;
GLuint texUnit;
texUnit = vprog->Base.SamplerUnits[su];
texUnit = vprog->Base.SamplerUnits[su];
retval = update_single_texture(st, &sampler_view, texUnit);
if (retval == GL_FALSE)
continue;
st->state.num_vertex_textures = su + 1;
retval = update_single_texture(st, &sampler_view, texUnit);
if (retval == GL_FALSE)
continue;
st->state.num_vertex_textures = su + 1;
}
pipe_sampler_view_reference(&st->state.sampler_vertex_views[su], sampler_view);
}