intel/compiler: rework input parameters
Use a struct for various common parameters rather than per stage structure or arguments to stage specific entrypoints. Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Reviewed-by: Felix DeGrood <felix.j.degrood@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23942>
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@@ -36,15 +36,13 @@ class gfx6_gs_visitor : public vec4_gs_visitor
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{
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public:
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gfx6_gs_visitor(const struct brw_compiler *comp,
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void *log_data,
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const struct brw_compile_params *params,
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struct brw_gs_compile *c,
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struct brw_gs_prog_data *prog_data,
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const nir_shader *shader,
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void *mem_ctx,
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bool no_spills,
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bool debug_enabled) :
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vec4_gs_visitor(comp, log_data, c, prog_data, shader, mem_ctx, no_spills,
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debug_enabled)
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vec4_gs_visitor(comp, params, c, prog_data, shader, no_spills, debug_enabled)
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{
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}
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