anv: Drop the anv_validate block helper
Over the course of driver development, we've come up with a number of different schemes for adding giant blocks of asserts inside the driver. This one is only being used once in anv_pipeline.c and the way it's being used actually generates compiler warnings in release builds. This commit drops the anv_validate macro and just puts the contents of the one validation function in side of a "#ifdef DEBUG" guard. Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
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@@ -1119,6 +1119,7 @@ copy_non_dynamic_state(struct anv_pipeline *pipeline,
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static void
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anv_pipeline_validate_create_info(const VkGraphicsPipelineCreateInfo *info)
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{
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#ifdef DEBUG
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struct anv_render_pass *renderpass = NULL;
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struct anv_subpass *subpass = NULL;
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@@ -1158,6 +1159,7 @@ anv_pipeline_validate_create_info(const VkGraphicsPipelineCreateInfo *info)
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break;
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}
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}
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#endif
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}
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/**
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@@ -1189,9 +1191,7 @@ anv_pipeline_init(struct anv_pipeline *pipeline,
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{
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VkResult result;
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anv_validate {
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anv_pipeline_validate_create_info(pCreateInfo);
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}
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if (alloc == NULL)
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alloc = &device->alloc;
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@@ -269,16 +269,6 @@ void anv_loge_v(const char *format, va_list va);
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#define anv_assert(x)
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#endif
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/**
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* If a block of code is annotated with anv_validate, then the block runs only
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* in debug builds.
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*/
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#ifdef DEBUG
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#define anv_validate if (1)
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#else
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#define anv_validate if (0)
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#endif
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/**
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* A dynamically growable, circular buffer. Elements are added at head and
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* removed from tail. head and tail are free-running uint32_t indices and we
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