docs: unecessarily -> unnecessarily

Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6864>
This commit is contained in:
Erik Faye-Lund
2020-09-25 14:51:40 +02:00
committed by Marge Bot
parent fa834fd365
commit 33180434af

View File

@@ -609,7 +609,7 @@ the unsignaled state by performing a wait operation on said object, i.e.
``pipe_fence_handle`` can only have one waiter. ``pipe_fence_handle`` can only have one waiter.
This behaviour is useful in producer <-> consumer chains. It helps avoid This behaviour is useful in producer <-> consumer chains. It helps avoid
unecessarily sharing a new ``pipe_fence_handle`` each time a new frame is unnecessarily sharing a new ``pipe_fence_handle`` each time a new frame is
ready. Instead, the fences are exchanged once ahead of time, and access is synchronized ready. Instead, the fences are exchanged once ahead of time, and access is synchronized
through GPU signaling instead of direct producer <-> consumer communication. through GPU signaling instead of direct producer <-> consumer communication.