i965: Add an option to ignore sample qualifier

This will be useful in my next patch which depends on a functionality
of _mesa_get_min_invocations_per_fragment() to ignore the sample
qualifier (prog->IsSample) based on a flag passed to it.

Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
This commit is contained in:
Anuj Phogat
2014-01-13 12:26:55 -08:00
parent 78d65476b6
commit 3313cc269b
5 changed files with 9 additions and 7 deletions

View File

@@ -504,7 +504,7 @@ static void brw_wm_populate_key( struct brw_context *brw,
/* _NEW_BUFFERS _NEW_MULTISAMPLE */
key->compute_pos_offset =
_mesa_get_min_invocations_per_fragment(ctx, &fp->program) > 1 &&
_mesa_get_min_invocations_per_fragment(ctx, &fp->program, false) > 1 &&
fp->program.Base.SystemValuesRead & SYSTEM_BIT_SAMPLE_POS;
key->compute_sample_id =

View File

@@ -161,7 +161,7 @@ upload_wm_state(struct brw_context *brw)
* better performance than 'SIMD8 only' dispatch.
*/
int min_inv_per_frag =
_mesa_get_min_invocations_per_fragment(ctx, brw->fragment_program);
_mesa_get_min_invocations_per_fragment(ctx, brw->fragment_program, false);
assert(min_inv_per_frag >= 1);
if (brw->wm.prog_data->prog_offset_16) {

View File

@@ -103,7 +103,7 @@ upload_wm_state(struct brw_context *brw)
else
dw1 |= GEN7_WM_MSRAST_OFF_PIXEL;
if (_mesa_get_min_invocations_per_fragment(ctx, brw->fragment_program) > 1)
if (_mesa_get_min_invocations_per_fragment(ctx, brw->fragment_program, false) > 1)
dw2 |= GEN7_WM_MSDISPMODE_PERSAMPLE;
else
dw2 |= GEN7_WM_MSDISPMODE_PERPIXEL;
@@ -236,7 +236,7 @@ upload_ps_state(struct brw_context *brw)
* better performance than 'SIMD8 only' dispatch.
*/
int min_inv_per_frag =
_mesa_get_min_invocations_per_fragment(ctx, brw->fragment_program);
_mesa_get_min_invocations_per_fragment(ctx, brw->fragment_program, false);
assert(min_inv_per_frag >= 1);
if (brw->wm.prog_data->prog_offset_16) {

View File

@@ -1023,7 +1023,8 @@ _mesa_postprocess_program(struct gl_context *ctx, struct gl_program *prog)
*/
GLint
_mesa_get_min_invocations_per_fragment(struct gl_context *ctx,
const struct gl_fragment_program *prog)
const struct gl_fragment_program *prog,
bool ignore_sample_qualifier)
{
/* From ARB_sample_shading specification:
* "Using gl_SampleID in a fragment shader causes the entire shader
@@ -1041,7 +1042,7 @@ _mesa_get_min_invocations_per_fragment(struct gl_context *ctx,
* "Use of the "sample" qualifier on a fragment shader input
* forces per-sample shading"
*/
if (prog->IsSample)
if (prog->IsSample && !ignore_sample_qualifier)
return MAX2(ctx->DrawBuffer->Visual.samples, 1);
if (prog->Base.SystemValuesRead & (SYSTEM_BIT_SAMPLE_ID |

View File

@@ -189,7 +189,8 @@ _mesa_postprocess_program(struct gl_context *ctx, struct gl_program *prog);
extern GLint
_mesa_get_min_invocations_per_fragment(struct gl_context *ctx,
const struct gl_fragment_program *prog);
const struct gl_fragment_program *prog,
bool ignore_sample_qualifier);
static inline GLuint
_mesa_program_enum_to_shader_stage(GLenum v)