Replace _mesa_malloc, _mesa_calloc and _mesa_free with plain libc versions
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@@ -207,7 +207,7 @@ _mesa_delete_texture_object( GLcontext *ctx, struct gl_texture_object *texObj )
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_glthread_DESTROY_MUTEX(texObj->Mutex);
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/* free this object */
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_mesa_free(texObj);
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free(texObj);
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}
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