mesa: remove FEATURE_ARB_framebuffer_object define.
Signed-off-by: Oliver McFadden <oliver.mcfadden@linux.intel.com> Reviewed-by: Brian Paul <brianp@vmware.com>
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@@ -96,9 +96,6 @@
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#include "main/dispatch.h"
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#if FEATURE_GL || FEATURE_ES2
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/**
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* Initialize a dispatch table with pointers to Mesa's immediate-mode
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* commands.
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@@ -757,14 +754,12 @@ _mesa_create_exec_table(struct gl_context *ctx)
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SET_StencilFuncSeparateATI(exec, _mesa_StencilFuncSeparateATI);
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}
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#if FEATURE_ARB_framebuffer_object
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/* The ARB_fbo functions are the union of
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* GL_EXT_fbo, GL_EXT_framebuffer_blit, GL_EXT_texture_array
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*/
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if (ctx->API != API_OPENGLES2) {
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SET_RenderbufferStorageMultisample(exec, _mesa_RenderbufferStorageMultisample);
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}
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#endif
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#if FEATURE_ARB_map_buffer_range
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if (ctx->API != API_OPENGLES2) {
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@@ -898,5 +893,3 @@ _mesa_create_exec_table(struct gl_context *ctx)
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return exec;
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}
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#endif /* FEATURE_GL || FEATURE_ES2 */
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@@ -398,9 +398,7 @@ _mesa_enable_sw_extensions(struct gl_context *ctx)
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ctx->Extensions.ARB_fragment_program = GL_TRUE;
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ctx->Extensions.ARB_fragment_program_shadow = GL_TRUE;
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ctx->Extensions.ARB_fragment_shader = GL_TRUE;
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#if FEATURE_ARB_framebuffer_object
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ctx->Extensions.ARB_framebuffer_object = GL_TRUE;
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#endif
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/* XXX re-enable when GLSL compiler again supports geometry shaders */
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#if 0
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ctx->Extensions.ARB_geometry_shader4 = GL_TRUE;
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@@ -452,9 +450,7 @@ _mesa_enable_sw_extensions(struct gl_context *ctx)
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#if FEATURE_EXT_framebuffer_blit
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ctx->Extensions.EXT_framebuffer_blit = GL_TRUE;
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#endif
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#if FEATURE_ARB_framebuffer_object
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ctx->Extensions.EXT_framebuffer_multisample = GL_TRUE;
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#endif
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ctx->Extensions.EXT_packed_depth_stencil = GL_TRUE;
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ctx->Extensions.EXT_pixel_buffer_object = GL_TRUE;
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ctx->Extensions.EXT_point_parameters = GL_TRUE;
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@@ -84,7 +84,6 @@
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#define FEATURE_remap_table 0
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#endif
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#define FEATURE_ARB_framebuffer_object FEATURE_GL
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#define FEATURE_ARB_map_buffer_range FEATURE_GL
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#define FEATURE_ARB_pixel_buffer_object FEATURE_GL
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#define FEATURE_ARB_sampler_objects FEATURE_GL
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