gallium: rename PIPE_CAP_TGSI_VS_LAYER to also have _VIEWPORT

Now that this cap is used to determine the availability of both, adjust
its name to reflect the new reality.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
Ilia Mirkin
2014-07-03 11:15:18 -04:00
parent 0fb6f1bf1d
commit 32b71246e7
17 changed files with 20 additions and 18 deletions

View File

@@ -174,8 +174,10 @@ The integer capabilities:
* ``PIPE_CAP_MIXED_FRAMEBUFFER_SIZES``: Whether it is allowed to have
different sizes for fb color/zs attachments. This controls whether
ARB_framebuffer_object is provided.
* ``PIPE_CAP_TGSI_VS_LAYER``: Whether TGSI_SEMANTIC_LAYER is supported
as a vertex shader output.
* ``PIPE_CAP_TGSI_VS_LAYER_VIEWPORT``: Whether ``TGSI_SEMANTIC_LAYER`` and
``TGSI_SEMANTIC_VIEWPORT_INDEX`` are supported as vertex shader
outputs. Note that the viewport will only be used if multiple viewports are
exposed.
* ``PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES``: The maximum number of vertices
output by a single invocation of a geometry shader.
* ``PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS``: The maximum number of