mesa: remove macintosh preprocessor stuff
IIRC, this is MacOS 9.x stuff. Reviewed-by: Matt Turner <mattst88@gmail.com>
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@@ -88,10 +88,6 @@
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#include <windows.h>
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#endif
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#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED
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#pragma import on
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#endif
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#ifndef GLAPI
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#define GLAPI extern
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#endif
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@@ -2169,9 +2165,6 @@ typedef void (APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum t
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#pragma export off
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#endif
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#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED
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#pragma import off
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#endif
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/*
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* End system-specific stuff
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**********************************************************************/
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@@ -60,7 +60,7 @@ static GLvector4f * _XFORMAPI TAG(cliptest_points4)( GLvector4f *clip_vec,
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const GLfloat cy = from[1];
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const GLfloat cz = from[2];
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const GLfloat cw = from[3];
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#if defined(macintosh) || defined(__powerpc__)
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#if defined(__powerpc__)
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/* on powerpc cliptest is 17% faster in this way. */
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GLuint mask;
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mask = (((cw < cx) << CLIP_RIGHT_SHIFT));
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@@ -71,7 +71,7 @@ static GLvector4f * _XFORMAPI TAG(cliptest_points4)( GLvector4f *clip_vec,
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mask |= (((cw < cz) << CLIP_FAR_SHIFT));
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mask |= (((cw < -cz) << CLIP_NEAR_SHIFT));
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}
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#else /* !defined(macintosh)) */
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#else
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GLubyte mask = 0;
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if (-cx + cw < 0) mask |= CLIP_RIGHT_BIT;
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if ( cx + cw < 0) mask |= CLIP_LEFT_BIT;
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@@ -81,7 +81,7 @@ static GLvector4f * _XFORMAPI TAG(cliptest_points4)( GLvector4f *clip_vec,
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if (-cz + cw < 0) mask |= CLIP_FAR_BIT;
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if ( cz + cw < 0) mask |= CLIP_NEAR_BIT;
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}
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#endif /* defined(macintosh) */
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#endif
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clipMask[i] = mask;
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if (mask) {
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@@ -140,7 +140,7 @@ static GLvector4f * _XFORMAPI TAG(cliptest_np_points4)( GLvector4f *clip_vec,
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const GLfloat cy = from[1];
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const GLfloat cz = from[2];
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const GLfloat cw = from[3];
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#if defined(macintosh) || defined(__powerpc__)
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#if defined(__powerpc__)
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/* on powerpc cliptest is 17% faster in this way. */
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GLuint mask;
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mask = (((cw < cx) << CLIP_RIGHT_SHIFT));
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@@ -151,7 +151,7 @@ static GLvector4f * _XFORMAPI TAG(cliptest_np_points4)( GLvector4f *clip_vec,
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mask |= (((cw < cz) << CLIP_FAR_SHIFT));
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mask |= (((cw < -cz) << CLIP_NEAR_SHIFT));
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}
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#else /* !defined(macintosh)) */
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#else
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GLubyte mask = 0;
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if (-cx + cw < 0) mask |= CLIP_RIGHT_BIT;
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if ( cx + cw < 0) mask |= CLIP_LEFT_BIT;
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@@ -161,7 +161,7 @@ static GLvector4f * _XFORMAPI TAG(cliptest_np_points4)( GLvector4f *clip_vec,
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if (-cz + cw < 0) mask |= CLIP_FAR_BIT;
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if ( cz + cw < 0) mask |= CLIP_NEAR_BIT;
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}
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#endif /* defined(macintosh) */
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#endif
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clipMask[i] = mask;
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if (mask) {
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