vtn: Use secure_getenv for shader dumping

Reviewed-by: Eric Engestrom <eric@igalia.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27381>
This commit is contained in:
Friedrich Vock
2024-01-30 15:51:01 +01:00
committed by Marge Bot
parent f3b892b74a
commit 321e2cee53

View File

@@ -201,7 +201,7 @@ _vtn_fail(struct vtn_builder *b, const char *file, unsigned line,
file, line, fmt, args);
va_end(args);
const char *dump_path = getenv("MESA_SPIRV_FAIL_DUMP_PATH");
const char *dump_path = secure_getenv("MESA_SPIRV_FAIL_DUMP_PATH");
if (dump_path)
vtn_dump_shader(b, dump_path, "fail");
@@ -6934,7 +6934,7 @@ spirv_to_nir(const uint32_t *words, size_t word_count,
return NULL;
}
const char *dump_path = getenv("MESA_SPIRV_DUMP_PATH");
const char *dump_path = secure_getenv("MESA_SPIRV_DUMP_PATH");
if (dump_path)
vtn_dump_shader(b, dump_path, "spirv");