egl/surfaceless: trivial coding style fixes

Remove a few gratious blank lines and use the correct level of
indentation.

Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
This commit is contained in:
Emil Velikov
2016-08-16 18:08:13 +01:00
committed by Emil Velikov
parent d0155bcbe8
commit 31ef5d4452
2 changed files with 1 additions and 5 deletions

View File

@@ -304,7 +304,6 @@ struct dri2_egl_surface
__DRIimage *front; __DRIimage *front;
unsigned int visual; unsigned int visual;
#endif #endif
}; };
struct dri2_egl_config struct dri2_egl_config

View File

@@ -180,15 +180,12 @@ dri2_surfaceless_create_pbuffer_surface(_EGLDriver *drv, _EGLDisplay *disp,
static EGLBoolean static EGLBoolean
surfaceless_add_configs_for_visuals(_EGLDriver *drv, _EGLDisplay *dpy) surfaceless_add_configs_for_visuals(_EGLDriver *drv, _EGLDisplay *dpy)
{ {
struct dri2_egl_display *dri2_dpy = dri2_egl_display(dpy); struct dri2_egl_display *dri2_dpy = dri2_egl_display(dpy);
static const unsigned int visuals[3][4] = { static const unsigned int visuals[3][4] = {
{ 0xff0000, 0xff00, 0xff, 0xff000000 }, // ARGB8888 { 0xff0000, 0xff00, 0xff, 0xff000000 }, // ARGB8888
{ 0xff0000, 0xff00, 0xff, 0x0 }, // RGB888 { 0xff0000, 0xff00, 0xff, 0x0 }, // RGB888
{ 0xf800, 0x7e0, 0x1f, 0x0 }, // RGB565 { 0xf800, 0x7e0, 0x1f, 0x0 }, // RGB565
}; };
unsigned int count, i, j; unsigned int count, i, j;
count = 0; count = 0;
@@ -205,7 +202,7 @@ surfaceless_add_configs_for_visuals(_EGLDriver *drv, _EGLDisplay *dpy)
} }
if (!count) if (!count)
_eglLog(_EGL_DEBUG, "Can't create surfaceless visuals"); _eglLog(_EGL_DEBUG, "Can't create surfaceless visuals");
return (count != 0); return (count != 0);
} }