nir: Add int64/doubles options into nir_shader_compiler_options

This will allow the options to be visible under nir_shader->options,
which will allow the gallium state_tracker to use the driver preferred
settings during glsl_to_nir.

Suggested-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
This commit is contained in:
Jordan Justen
2019-02-25 17:13:48 -08:00
parent bae0c36751
commit 31b35916dd

View File

@@ -2103,6 +2103,36 @@ typedef struct nir_function {
bool is_entrypoint;
} nir_function;
typedef enum {
nir_lower_imul64 = (1 << 0),
nir_lower_isign64 = (1 << 1),
/** Lower all int64 modulus and division opcodes */
nir_lower_divmod64 = (1 << 2),
/** Lower all 64-bit umul_high and imul_high opcodes */
nir_lower_imul_high64 = (1 << 3),
nir_lower_mov64 = (1 << 4),
nir_lower_icmp64 = (1 << 5),
nir_lower_iadd64 = (1 << 6),
nir_lower_iabs64 = (1 << 7),
nir_lower_ineg64 = (1 << 8),
nir_lower_logic64 = (1 << 9),
nir_lower_minmax64 = (1 << 10),
nir_lower_shift64 = (1 << 11),
} nir_lower_int64_options;
typedef enum {
nir_lower_drcp = (1 << 0),
nir_lower_dsqrt = (1 << 1),
nir_lower_drsq = (1 << 2),
nir_lower_dtrunc = (1 << 3),
nir_lower_dfloor = (1 << 4),
nir_lower_dceil = (1 << 5),
nir_lower_dfract = (1 << 6),
nir_lower_dround_even = (1 << 7),
nir_lower_dmod = (1 << 8),
nir_lower_fp64_full_software = (1 << 9),
} nir_lower_doubles_options;
typedef struct nir_shader_compiler_options {
bool lower_fdiv;
bool lower_ffma;
@@ -2230,6 +2260,9 @@ typedef struct nir_shader_compiler_options {
bool use_interpolated_input_intrinsics;
unsigned max_unroll_iterations;
nir_lower_int64_options lower_int64_options;
nir_lower_doubles_options lower_doubles_options;
} nir_shader_compiler_options;
typedef struct nir_shader {
@@ -3220,38 +3253,8 @@ bool nir_lower_bit_size(nir_shader *shader,
nir_lower_bit_size_callback callback,
void *callback_data);
typedef enum {
nir_lower_imul64 = (1 << 0),
nir_lower_isign64 = (1 << 1),
/** Lower all int64 modulus and division opcodes */
nir_lower_divmod64 = (1 << 2),
/** Lower all 64-bit umul_high and imul_high opcodes */
nir_lower_imul_high64 = (1 << 3),
nir_lower_mov64 = (1 << 4),
nir_lower_icmp64 = (1 << 5),
nir_lower_iadd64 = (1 << 6),
nir_lower_iabs64 = (1 << 7),
nir_lower_ineg64 = (1 << 8),
nir_lower_logic64 = (1 << 9),
nir_lower_minmax64 = (1 << 10),
nir_lower_shift64 = (1 << 11),
} nir_lower_int64_options;
bool nir_lower_int64(nir_shader *shader, nir_lower_int64_options options);
typedef enum {
nir_lower_drcp = (1 << 0),
nir_lower_dsqrt = (1 << 1),
nir_lower_drsq = (1 << 2),
nir_lower_dtrunc = (1 << 3),
nir_lower_dfloor = (1 << 4),
nir_lower_dceil = (1 << 5),
nir_lower_dfract = (1 << 6),
nir_lower_dround_even = (1 << 7),
nir_lower_dmod = (1 << 8),
nir_lower_fp64_full_software = (1 << 9),
} nir_lower_doubles_options;
bool nir_lower_doubles(nir_shader *shader, nir_lower_doubles_options options);
bool nir_lower_pack(nir_shader *shader);