glsl: remove now unused GLSL IR varying linker code
Acked-by: Emma Anholt <emma@anholt.net> Acked-by: Marek Olšák <marek.olsak@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15731>
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@@ -35,9 +35,6 @@ extern bool
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link_function_calls(gl_shader_program *prog, gl_linked_shader *main,
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gl_shader **shader_list, unsigned num_shaders);
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extern void
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link_invalidate_variable_locations(exec_list *ir);
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extern int
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link_cross_validate_uniform_block(void *mem_ctx,
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struct gl_uniform_block **linked_blocks,
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