ir_constant_expression: Remove open coded equality comparisons.

The ir_constant::has_value method already does this.
This commit is contained in:
Kenneth Graunke
2010-07-20 03:01:54 -07:00
parent 0048c7aef8
commit 3163f87463

View File

@@ -603,46 +603,10 @@ ir_expression::constant_expression_value()
break;
case ir_binop_equal:
data.b[0] = true;
for (unsigned c = 0; c < op[0]->type->components(); c++) {
switch (op[0]->type->base_type) {
case GLSL_TYPE_UINT:
data.b[0] = data.b[0] && op[0]->value.u[c] == op[1]->value.u[c];
break;
case GLSL_TYPE_INT:
data.b[0] = data.b[0] && op[0]->value.i[c] == op[1]->value.i[c];
break;
case GLSL_TYPE_FLOAT:
data.b[0] = data.b[0] && op[0]->value.f[c] == op[1]->value.f[c];
break;
case GLSL_TYPE_BOOL:
data.b[0] = data.b[0] && op[0]->value.b[c] == op[1]->value.b[c];
break;
default:
assert(0);
}
}
data.b[0] = op[0]->has_value(op[1]);
break;
case ir_binop_nequal:
data.b[0] = false;
for (unsigned c = 0; c < op[0]->type->components(); c++) {
switch (op[0]->type->base_type) {
case GLSL_TYPE_UINT:
data.b[0] = data.b[0] || op[0]->value.u[c] != op[1]->value.u[c];
break;
case GLSL_TYPE_INT:
data.b[0] = data.b[0] || op[0]->value.i[c] != op[1]->value.i[c];
break;
case GLSL_TYPE_FLOAT:
data.b[0] = data.b[0] || op[0]->value.f[c] != op[1]->value.f[c];
break;
case GLSL_TYPE_BOOL:
data.b[0] = data.b[0] || op[0]->value.b[c] != op[1]->value.b[c];
break;
default:
assert(0);
}
}
data.b[0] = !op[0]->has_value(op[1]);
break;
default: