intel/compiler: Reverse inclusion dependency between brw_cfg.h and brw_shader.h
This reflects the natural dependency relationship between brw_cfg.h and brw_shader.h. brw_cfg.h only requires the base IR definitions which are now part of a separate header. Reviewed-by: Matt Turner <mattst88@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4012>
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committed by
Matt Turner

parent
d46fb2126d
commit
310aef6b59
@@ -26,6 +26,7 @@
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*/
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#include "brw_cfg.h"
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#include "brw_shader.h"
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/** @file brw_cfg.cpp
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*
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@@ -28,7 +28,7 @@
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#ifndef BRW_CFG_H
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#define BRW_CFG_H
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#include "brw_shader.h"
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#include "brw_ir.h"
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struct bblock_t;
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@@ -70,7 +70,8 @@ struct bblock_link {
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enum bblock_link_kind kind;
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};
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struct backend_instruction;
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struct backend_shader;
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struct cfg_t;
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struct bblock_t {
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#ifdef __cplusplus
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@@ -21,7 +21,7 @@
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* IN THE SOFTWARE.
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*/
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#include "brw_cfg.h"
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#include "brw_shader.h"
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using namespace brw;
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@@ -25,12 +25,10 @@
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#define BRW_SHADER_H
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#include <stdint.h>
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#include "brw_ir.h"
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#include "brw_cfg.h"
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#include "brw_compiler.h"
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#include "compiler/nir/nir.h"
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struct cfg_t;
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#ifdef __cplusplus
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#include "brw_ir_allocator.h"
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