lavapipe: delete unused struct member

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21866>
This commit is contained in:
Mike Blumenkrantz
2023-03-06 17:30:36 -05:00
committed by Marge Bot
parent 25a47e3cc6
commit 30db1800e9
2 changed files with 0 additions and 5 deletions

View File

@@ -852,10 +852,6 @@ lvp_graphics_pipeline_init(struct lvp_pipeline *pipeline,
goto fail;
switch (stage) {
case MESA_SHADER_GEOMETRY:
pipeline->gs_output_lines = pipeline->shaders[MESA_SHADER_GEOMETRY].pipeline_nir &&
pipeline->shaders[MESA_SHADER_GEOMETRY].pipeline_nir->nir->info.gs.output_primitive == SHADER_PRIM_LINES;
break;
case MESA_SHADER_FRAGMENT:
if (pipeline->shaders[MESA_SHADER_FRAGMENT].pipeline_nir->nir->info.fs.uses_sample_shading)
pipeline->force_min_sample = true;

View File

@@ -456,7 +456,6 @@ struct lvp_pipeline {
bool line_smooth;
bool disable_multisample;
bool line_rectangular;
bool gs_output_lines;
bool library;
bool noop_fs;
bool compiled;